Project: Mass Effect 2
Project: Mass Effect 2 DLC
Project: Mass Effect 3 Preproduction
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Animated Keystone creature animation content.
Planned and directed In-game motion capture shoots.
Led and mentored a team of 5 technical and senior animators.
Collaborated with project leads to deliver anim. content and features
Led ME3 Preproduction and Prototyping until departure.
Cinematic Animator
BioWare
June 2006 - May 2007
Project: Mass Effect 1
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Responsible for several in-game cutscene sequences
Implemented in-game cutscenes into the Unreal3 game engine
Animator
White Iron Digital
January 2004 - June 2005
Clients: ESPN Xgames, Family Channel and Ford
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Animator and Technical Director for Post production studio