Star Wars Mandalorian (Animator) • Unreal Previz Pipeline Dev (Lead Unreal Artist) • Star Trek Picard (Previs Artist)
Shot Creator
The Third Floor
October 2019 - November 2019
Greater Los Angeles Area
Contracted through Pixomondo
Previz Shot Creator
Psyop
April 2019 - May 2019
Venice, California
Previz Shot Creator
Halon Entertainment
January 2019 - March 2019
Santa Monica, California
Free Guy
Previz Shot Creator
Proof Inc
October 2018 - November 2018
Previz Shot Creator
Psyop
October 2018 - November 2018
Venice, California
(Through Proof, inc.)
CG Generalist
Vanishing Angle
October 2018 - October 2018
Atwater, California
CG Generalist
Moving Colour
September 2018 - September 2018
Greater Los Angeles Area
Previz Shot Creator
MPC
August 2017 - August 2018
Greater Los Angeles Area
•Venom (2018)
•The Nutcracker (2018)
•Goosebumps 2 (2018)
•Detective Pikachu (2019)
•Call of the Wild (2020)
•Dora and the Lost City of Gold (2019)
CG Supervisor
Encyclopedia Pictura
October 2016 - July 2017
DIY (Cartoon Network)
Lead Animator
Bioflight VR
September 2016 - October 2016
Culver City
Previz Animator
The Third Floor
July 2016 - August 2016
Greater Los Angeles Area
Jumanji: Welcome To The Jungle (2017)
Technical Assistant
CalArts
January 2016 - May 2016
CG Character Animation II, CG Character Rigging, and CG Foundation I
CG Generalist
MTV
June 2015 - August 2015
Greater Los Angeles Area
CG Animation
Disney Research - Imagineering
May 2014 - August 2014
Greater Pittsburgh Area
If I told you what I am doing they would silence me.
Character Rigging, Animation, and Lighting
Maker Studios
July 2013 - August 2013
Greater Los Angeles Area
Project for Polaris' Geek Week Video: Multiplayer.
I was responsible for all the Unreal Tournament sections of the video.
Freelance CG Generalist
Peca Labs
December 2012 - January 2013
Greater Los Angeles Area
CG Generalist animation of Masa Valve demonstration.
High School Work/Study
Disney Research Pittsburgh
2010 - September 2012
Greater Pittsburgh Area
*CG Generalist
*Lighting, rendering, and video editing for 'Stable Spaces for Real-time Clothing' paper
*Character voice work for Disney Research games
High School Work/Study
Carnegie Mellon University Robotics Institute
May 2008 - August 2012
For all 4 years of high school, I spent a half day every wednesday at the CMU Robotics Institute. My mentor was Moshe Mahler, who is an expert in 3D modeling. Most notably, I did lighting and modeling for a short film called "AnimalZ", which was featured at SIGGRAPH in 2011.
Freelance CG Generalist
ABB
January 2012 - July 2012
Greater Pittsburgh Area
362kv and 72kv product renderings for brochures and animated product demos.
Role: Modeling, Shading, Lighting, and Rendering
Graphics Intern
Carnegie Mellon University Robotics Institute
September 2010 - February 2011
Modeling, lighting, and rendering for a realtime simulation research project. (Under direction of Dr. Adrien Treuille)