Gregory Bellis

Gregory Bellis

3D Artist / 17 yrs

Wellington & Wairarapa, New Zealand

Hire Me

Senior Layout Artist

Haunted Mansion (2023)

Digital Artist

Mission: Impossible - Dead Reckoning Part One (2023)

Senior Visual Effects Layout Artist

Indiana Jones and the Dial of Destiny (2023)

Senior Layout Artist

Dungeons & Dragons: Honor Among Thieves (2023)

Camera Technical Director

Avatar: The Way of Water (2022)

Senior Layout Artist

Obi-Wan Kenobi (2022)

Senior Layout Artist

The Book of Boba Fett (2021)

Camera Technical Director

The King's Man (2021)

Camera Technical Director

The King's Man (2021)

Camera Technical Director

Eternals (2021)

Camera Technical Director

The Suicide Squad (2021)

Visual Effects Optical

Green Knight (2021)

Camera Technical Director

Jungle Cruise (2021)

Camera Technical Director

Black Widow (2021)

Camera Technical Director

The Tomorrow War (2021)

Camera Technical Director

Shadow in the Cloud (2021)

Camera Technical Director

Godzilla vs. Kong (2021)

Camera Technical Director

We Can Be Heroes (2020)

Camera Technical Director

The Christmas Chronicles 2 (2020)

Camera Technical Director

Mulan (2020)

Camera Technical Director

Birds of Prey: And the Fantabulous Emancipation of One Harley Quinn (2020)

Camera Technical Director

Jumanji: The Next Level (2019)

Senior Layout Artist

The Mandalorian (2019)

Camera Technical Director

Lady and the Tramp (2019)

Camera Technical Director

Terminator: Dark Fate (2019)

Camera Technical Director

Gemini Man (2019)

Camera Technical Director

Avengers: Endgame (2019)

Camera Technical Director

The Umbrella Academy (2019)

Camera Technical Director

Alita: Battle Angel (2019)

Camera Technical Director

Mortal Engines (2018)

Camera Technical Director

Deadpool 2 (2018)

Camera Technical Director

Avengers: Infinity War (2018)

Camera Technical Director

Rampage (2018)

Camera Technical Director

Maze Runner: The Death Cure (2018)

Camera Techincal Director

Justice League (2017)

Camera Technical Director

Valerian and the City of a Thousand Planets (2017)

Camera Technical Director

War For The Planet Of The Apes (2017)

Camera Technical Director

Wonder Woman (2017)

Camera Technical Director

Guardians of the Galaxy Vol. 2 (2017)

Camera Technical Director

Spectral (2016)

Camera Technical Director

Pete's Dragon (2016)

Camera Technical Director

The BFG (2016)

Camera Technical Director

Independence Day: Resurgence (2016)

Camera Techincal Director

The Jungle Book (2016)

Camera Technical Director

Batman v Superman: Dawn of Justice (2016)

Camera Technical Director

Batman v Superman: Dawn of Justice Ultimate Edition (2016)

Camera Technical Director

Deadpool (2016)

Camera Technical Director

Alvin and The Chipmunks: The Road Chip (2015)

Photographer

Krampus (2015)

Camera Technical Director

The Hunger Games: Mockingjay - Part 2 (2015)

Camera Technical Director

Maze Runner: The Scorch Trials (2015)

Camera Technical Director

Fantastic Four (2015)

Camera Technical Director

Ted 2 (2015)

Camera Technical Director

Furious 7 (2015)

Camera TD

Dawn of the Planet of the Apes (2014)

Camera Technical Director

The Hobbit: The Battle of the Five Armies (2014)

Camera TD

The Hobbit: The Desolation of Smaug (2013)

Camera TD

The Hunger Games: Catching Fire (2013)

Camera TD

The Wolverine (2013)

Camera TD

Man of Steel (2013)

Camera TD

Iron Man 3 (2013)

Camera TD

The Hobbit: An Unexpected Journey (2012)

Camera TD

Prometheus (2012)

Camera TD

The Avengers (2012)

Matchmove Artist

Mission: Impossible - Ghost Protocol (2011)

Matchmove Artist

Harry Potter and Deathly Hallows: Part 2 (2011)

Camera Technical Director

Game of Thrones (2011)

Matchmove Artist

Sucker Punch (2011)

Rotoscope Artist

The Chronicles of Narnia: Prince Caspian (2008)

Work History
  • Camera TD

    Wētā FX

    October 2011 - Present

    Camera TD doing Stereo Tracking and Rotomation on Feature Film Projects...

    Projects:

    Dawn of the Planet of the Apes 2014
    The Hobbit: The Desolation of Smaug 2013
    The Hunger Games: Catching Fire 2013
    Iron Man 3 2013
    The Wolverine 2013
    Man of Steel 2013
    The Hobbit: An Unexpected Journey 2012
    The Avengers 2012
    Prometheus 2012

  • Digital Tracking Artist

    Fuel VFX

    August 2011 - September 2011

    Tracking/Matchmove artist

    Mission Impossible: Ghost Protocol
    Prometheus - Stereo training

  • Freelance 3D Generalist

    zspace

    August 2011 - August 2011

    Working on Top Design tv show and a commercial.

  • Freelance Digital Artist

    zspace

    July 2011 - July 2011

    Working on a pitch for a new tv series. Animating cameras, layout of assets, shading and rendering.

    Working on Top Design show. Animating and rendering cg elements for room reveals.

  • Digital Artist

    Animal Logic

    January 2011 - June 2011

    Matchmove Artist on Harry Potter 7 part 2. Invloved in converting the film into 3D.

    Matchmove and Layout Artist on Acura commercial.

  • Freelance 3D Artist

    Collider

    November 2010 - November 2010

    Working on bid concepts and commercials.

  • Freelance 3D Artist

    Spinifex Group

    November 2010 - November 2010

    Working on a bid concept involving a booth design for a couple days.

  • Digital Artist

    Animal Logic

    October 2010 - October 2010

    Generalist on TVC

  • Freelance 3D Artist

    zspace

    August 2010 - October 2010

    Working on TVC and media projects for HTC and Foxtel.

  • Freelance 3D Arist

    Electric Art

    August 2010 - August 2010

    Currently Modeling and texturing assets for Print media campaigns.

  • 3D Artist

    Fin Design + Effects

    May 2010 - July 2010

    Senior character modeler and texture artist.

  • Modeler

    The Lab Sydney

    April 2010 - May 2010

    Modeling and texturing a Blackberry for a commercial.

  • Digital Artist - Tracking

    Animal Logic

    February 2010 - March 2010

    Tracking shots on a Sucker Punch

  • Freelancer

    The Lab Sydney

    February 2010 - February 2010

    Freelancer working on a Commercial for Telstra

  • 3D Generalist

    Collider

    January 2010 - January 2010

    Working on a Kiosk interactive display. Creating Models and animations for use on the interactive display.

  • Zbrush Artist

    Collider

    October 2009 - November 2009

    Involved Zbrushing a tree that morphed from cardboard boxes folding together to form a tree. This also involved UV mapping and Texturing the assets for the lighter to render.

  • CG Artist

    VVTA / Ashford Films

    April 2009 - August 2009

    Freelance artist working on Car Advertisements for Toyota and Lexus.

  • CG Artist

    Escape Studios

    September 2008 - October 2008

    Fa Cup commercial for Envy... Started of Sculpting the detail of the Fa Cup in Zbrush due to a bad 3d scan that couldn't be used. Then moved onto helping shade and setup scenes. Then when the client added more shots helping to simulate ribbons on the cup as well as animate some shots as well.

  • Freelance CG Artist

    Escape Studios

    June 2008 - July 2008

    Motor Storm 2 Cinematic for Evolution Studios. Working on integrating CG elements onto live action Plates. I started off tracking at matchmoving shots. Then moved onto modeling, texturing and shading vehicles to completion. After completing this I started doing texture variations of other vehicle assets. The project took just over a month to complete my part in the project.

  • Freelance Rotoscope Artist

    Escape Studios

    April 2008 - April 2008

    Completing shots for MPC on a major motion picture. This was mainly done in the Escape Offices, but a few days were completed at MPC in soho. The process involved getting shots and Rotoscoping the required parts to completion, then rendering and uploaded them into the system for compositors to use. The motion picture was Narnia: Prince Caspian.

  • Freelance Artist

    Escape Studios

    July 2007 - September 2007

    Currently working as a modeler and texture artist on an upcoming game for Undisclosed Games Company. The job entails building characters and environment sets over a period of two months.

  • Freelance Artist

    Escape Studios

    June 2007 - June 2007

    At E3 Sony Computer Entertainment Europe was presenting the game "Home" during their main presentation. The three directors of Sony that were presenting used their own personal avatars during the presentation. We had to build the 3 characters to perfectly match the look of the directors whilst constrained to certain specifications. This involved modeling heads to photo reference and also the clothing they would be wearing during the presentation. This job lasted for 3 weeks and we finished ahead of schedule.

Education
  • Escape Studios

    2004 - 2004
  • Raffles College of Design and Commerce

    2001 - 2003