Beau Janzen

Beau Janzen

Supervisor VFX Supervisor / Lead VFX Artist / 13 yrs

Los Angeles, CA

Hire Me

Computer Graphics Supervisor

The Orville (2022)

Visual Effects Artist

Gotham (2022)

Computer Graphics Supervisor

Reverie (2018)

Visual Effects Artist

I'm Dying Up Here (2017)

Computer Graphics Supervisor

APB (2017)

Computer Graphics Supervisor

Training Day (2017)

Computer Graphics Supervisor

The Mist (2017)

Computer Graphics Supervisor

The Orville (2017)

Computer Graphics Supervisor

Mr Mercedes (2017)

Visual Effects Artist

Max Steel (2016)

Computer Graphics Supervisor

Westworld (2016)

Computer Graphics Supervisor

Lethal Weapon (2016)

Computer Graphics Supervisor

Stranger Things (2016)

Visual Effects Artist

Batman v Superman: Dawn of Justice (2016)

Visual Effects Artist

Batman v Superman: Dawn of Justice Ultimate Edition (2016)

Computer Graphics Supervisor

Lucifer (2016)

Visual Effects Artist

The 5th Wave (2016)

Visual Effects Artist

Love The Coopers (2015)

Visual Effects Artist

Pixels (2015)

Visual Effects Artist

A Most Violent Year (2015)

Visual Effects Artist

The Devil You Know (2015)

Visual Effects Artist

The Librarians (2014)

Visual Effects Artist

State of Affairs (2014)

Computer Graphics Supervisor

Gotham (2014)

Visual Effects Artist

Fury (2014)

Computer Graphics Supervisor

The Last Ship (2014)

Visual Effects Artist

Black Box (2014)

Digital Compositor

A Haunted House 2 (2014)

Visual Effects Artist

TURN: Washington's Spies (2014)

Visual Effects Artist (Look Effects)

Sabotage (2014)

VFX 3D Artist

Walk of Shame (2014)

CG Artist

Noah (2014)

Visual Effects Artist

Black Sails (2014)

Visual Effects Artist

True Detective (2014)

Visual Effects

The Secret Life of Walter Mitty (2013)

Computer Graphics Supervisor

Agents of S.H.I.E.L.D. (2013)

Visual Effects Artist

Devil's Pass (2013)

Visual Effects Artist

Man of Steel (2013)

Visual Effects Artist

Warm Bodies (2013)

Visual Effects Artist

Life of Pi (2012)

CG Artist

Alex Cross (2012)

CG Artist

Underworld: Awakening (2012)

Visual Effects Artist

The Finder (2012)

Visual Effects Artist

Nashville (2012)

Computer Graphics Supervisor

Person of Interest (2011)

Visual Effects Artist

Game of Thrones (2011)

Computer / Visual Effects Supervisor

Minority Report (2010)

Computer Graphics Supervisor

The Walking Dead (2010)

Visual Effects Artist

Surrogates (2009)

Digital Artist

Yes Man (2008)

Visual Effects

Speed Racer (2008)

3D Artist

Life After People (2008)

Digital Artist

X-Men: The Last Stand (2006)

Digital Effects Artist

Slither (2006)

Visual Effects Artist

Bones (2005)

Visual Effects Artist

Arrested Development (2003)

Modeller

Scary Movie 3 (2003)

Digital Artist

X-Men (2000)

Animation Supervisor

The Rage: Carrie 2 (1999)

Visual Effects Artist

Blade (1998)

Visual Effects Artist

Alien: Resurrection (1997)

Lead Animator

Mortal Kombat: Annihilation (1997)

Digital Effects

Gumshoe and Stiletto

Animator

Reason for Math: Gauss's Addition

Animator

Quantus

Instructional Graphics Designer

Kentucky Educational Television

I am a 3D Supervisor based on Los Angeles with over 25 years’ experience in digital animation production. In that time, I have been able to serve on a wide variety of projects ranging from feature films, television series, commercials, and stereoscopic ride films. I have worked the full spectrum of CG production including on-set supervision, concept design, design of production pipelines, and coordination of budgets and project bids. I am a 3D generalist with a specialty in problem solving dynamics-based effects.
Work History
  • CG supervisor

    CoSA VFX

    September 2015 - Present
    Los Angeles, CA
  • VFX Artist

    Shade VFX

    September 2014 - September 2015
  • FX artist

    Baked FX

    August 2014 - August 2014

    Designed and executed pipeline for water effects with a combination of dynamic and procedural animation

  • 3D Generalist

    Look! Effects inc.

    October 2011 - July 2014
    Los Angeles

    Created visual effects for feature films and episodics
    Helped design pipelines and pursue R&D when necessary

  • Rigger and 3D Generalist

    Ring of Fire

    July 2004 - August 2004
    Los Angeles

    Created a rigging system in Maya to blend motion capture data along with animation modifications. Also contributed to shader development, look dev, and effects

  • 3D Artist, CG Supervisor

    Kleiser-Walczak

    November 1994 - October 2001
    Los Angeles

    Worked as CG generalist, designed production pipelines, coordinated with producers
    for budgets and staffing, and served as on-set supervisor

Education
  • Instructor

    Art Institute of California

    April 2003 - August 2011
  • Guest Researcher

    Technische Universität Berlin

    June 2002 - March 2003
  • Masters

    University of Kentucky

    September 1991 - August 1994
  • BS

    Ball State University

    September 1987 - May 1991