I have 22 years of experience working mostly in feature films as a Character Animator but also game cinematics, commercials, TV episodics as well as experience doing previs.
Work History
Senior Animator
Blur Studio
January 2019 - Present
Culver City, CA
Senior Animator
Framestore
July 2018 - October 2018
United States
Animator
Blur Studio
May 2018 - July 2018
Culver City, CA
Character Animator
Method Studios
January 2018 - January 2018
Santa Monica
Character Animator
Framestore
July 2018 - November 2018
Culver City, CA
Undisclosed product for a tech product
Lead Animator
Method Studios
October 2016 - December 2017
Los Angeles, CA
I was a supervising lead animator on a series of Target commercials as well as animating on commercials, a motion ride and music video.
Finals Animator
The Third Floor
July 2016 - October 2016
Lead Character Animator
Digital Domain
June 2015 - June 2016
Senior Character Animator
Blur Studio
November 2014 - December 2014
Culver City, CA
I helped out prevising Blur's first feature film "Deadpool".
Senior Animator
Blur Studio
November 2014 - December 2014
Lead Animator
Digital Domain
August 2014 - October 2014
Playa Vista
I worked on the Assassin's Creed Unity TV commercial providing character animation and overseeing a small team of animators.
Senior Character Animator
Blur Studio
June 2014 - August 2014
Culver City
I worked on the Halo Master Chief Cinematics as well as an unreleased commercial project.
Senior Character Animator
Sony Pictures Imageworks
October 2004 - January 2014
On some projects at Sony Imageworks I was involved in the early development testing out rigs and building facial libraries for characters. The movies I have animated on at SPI are The Amazing Spiderman 2, Edge of Tomorrow, Cloudy 2, The Smurfs 2, Oz the Great and Powerful, MIB 3, The Smurfs, Alice in Wonderland, G-Force, Open Season 2, Prince Caspian, I Am Legend, Surf's Up, Monster House, The Lion the Witch and the
Lead Character Animator
Sony Pictures Imageworks
January 2010 - June 2010
I led a team of up to 12 people for "The Smurfs" movie which involved critiquing animation, passing along animation director and client notes, and attending various client and internal meetings.
Senior Character Animator
Digital Domain
2003 - 2004
I provided character animation for I Robot, Peter Pan, Looney Tunes back in Action and The Missing while at Digital Domain as well as animation for their commercial division.
Senior Character Animator
Warner Bros. Animation
August 2001 - May 2002
Greater Los Angeles Area
I worked on Scooby-Do the Movie providing animation for the demon characters as well as did development work on The Incredible Mr. Limpet which included modeling fish and doing animation tests.
Freelance Character Animator
Radium
October 2000 - May 2002
Greater Los Angeles Area
I freelanced at Radium when they needed animation work on Angel and Buffy the Vampire Slayer. The deadlines where short and I enjoyed the fast pace.
Senior Character Animator
Wētā FX
2002 - 2002
I worked on the character Gollum as well as animated ents and did various other animation work.
Character Animator
Rhythm & Hues Studios
March 2001 - June 2001
Greater Los Angeles Area
I worked on the movie Cats & Dogs and provided facial animation that was applied to the live action animals.
Character Animator
Mooncrescent Studios
2000 - 2001
I tested out the rigs being developed as well as provided facial reference for the lead character using photoshop.
Character Animator
Vision Art
February 2000 - September 2000
Greater Los Angeles Area
At Vision art I animated the opening of Dungeons & Dragons with a dragon character as well as lip sync for a character in Little Nicky.
Character Animator
Centropolis Effects
June 1999 - February 2000
Greater Los Angeles Area
This was my second time working at Centropolis and I returned to work on The Patriot.
Character Animator
Metrolight Studios
April 1999 - July 1999
Greater Los Angeles Area
I animated on the movie Dragonheart 2 while working at Metrolight.
Character Animator
Centropolis Effects
January 1998 - October 1998
I joined Centropolis to work on Godzilla animating on Godzilla and the baby Godzillas.
Character Animator
The Motion Syndicate
September 1997 - July 1998
Greater Los Angeles Area
I animated, modeled, and rigged characters for the Tekken 3 video game cinematics.
Character Animator
DreamWorks Animation
1996 - 1997
I was hired into the Dreamworks Artist Development Program as well as did work on the Shrek Test doing digitizing of the sculpted heads and animation.