Basel Bazlamit

Basel Bazlamit

Senior 3D Artist / 19 yrs

San Francisco, CA, United States

Hire Me

Visual Effects

Chameleon (2017)

Asset Modeler

Transformers: The Last Knight (2017)

Rendering Artist

Nick Saglimbeni's Mastering Lighting: Volume One (2015)

Final Layout Artist

Happy Feet Two (2011)

Pre-Visualization Artist

The Last Airbender (2010)

Lighter

Playmobil: The Secret of Pirate Island (2009)

Previsualization Artist

G.I. Joe: The Rise of Cobra (2009)

Pre-Visualization Artist

Terminator Salvation (2009)

Environment Artist

Turning Point: Fall of Liberty (2008)

Pre-Visualization Artist

The Kingdom (2007)

Post-Visualization Artist

X-Men: The Last Stand (2006)

Assets modeler

Furious 7 (2015)

3D Genralist

Captain America: The Winter Soldier (2014)

Technical director

Guardians of the Galaxy (2014)

3D generalist/Layout artist

The Amazing Spider-Man (2012)

Final layout arist

Happy Feet (2006)

3D Generalist

Cowboys & Aliens (2011)

3D Artist

Alice in Wonderland (2010)

Modeling TD

Iron Man 2 (2010)

Previz artist

The Mummy: Tomb of the Dragon Emperor (2008)

Work History
  • Layout Artist

    Mindshow, Inc

    February 2022 - May 2022
    San Francisco, California, US
  • St multimedia specialist

    Super micro inc

    August 2018 - February 2020
    San Jose, CA
  • animator/previs artist

    Industrial Light & Magic

    February 2016 - August 2016
  • Freelance 3D Artist

    freelance 3D artist in San Francisco

    August 2013 - October 2013

    Working On a photo real full CG project, doing materials Lighting, Texturing, and Hair System

    Using Maya and V-ray

  • 3D Artist

    Proof Inc

    May 2013 - August 2013

    Universal Studios - Fast 7

  • 3D Generalist

    Proof Inc

    February 2013 - April 2013

    Marvel Studios ( Captain America 2)


    Previz 3D generalist, Modeling, texturing, FX Camera animation, and more

  • 3D TD

    Proof Inc

    January 2013 - February 2013

    Marvel Studios (Guardians of The Galaxy)

    Pre-Production Previs

    Technical director: including but not limited to

    Character set up, Modeling, Textureing, Layout, FX, Real Time Toon Shader Setup, and more

  • Digital Artist Intermediate/ Layout

    Sony Pictures Imageworks

    February 2012 - May 2012

    Layout artist on "The Amazing Spider Man"
    Rough Layout, Final Layout, Stereo Dialing

  • 3d generalist / environment modeler/ lighter

    Freelance 3D / VFX artist

    November 2011 - February 2012
  • Final Layout Artist

    Dr. D Studios

    February 2011 - November 2011

    Final Layout on Happy Feet II

  • Previz Environment artist

    Proof Inc

    July 2010 - December 2010

    building environments for "The Amazing Spider Man" previz Over 10 Sets

  • previz artist

    Halon Entertainment

    April 2010 - June 2010

    Cowboys & Aliens
    building 3D environments and sets & creating previs Shots

  • Modeling TD

    Imaginary Forces

    March 2010 - March 2010
  • 3D generalist and Lighting TD

    CafeFX

    October 2009 - January 2010

    Alice in Wonder Land

    previs, postvis, environment TD artist, lighting TD artist

  • Postvis Artist

    The Third Floor

    September 2009 - October 2009

    Iron man 2

    matched previs animation to live action plates using Maya and Motion Builder and comped elements in After Effects for editorial

  • Lighting TD

    XLT

    March 2009 - July 2009

    "Playmobil: The Secret of Pirate Island"

    Lighting TD and VFX artist

  • Previz artist

    Halon Entertainment previz artist

    April 2007 - July 2009

    Previs Artist

    “The Mummy3”
    • Build and textured sets for pervis
    “Halo3” Commercial
    • Build And helped design the sets which was recreated as a miniature
    “Google Lunar X Prize “
    • Modeling, Texturing, Shaders for a Moon Rover and The moon environment
    • Lighting The shots to simulate The moon atmosphere, Rendering in Passes
    “G. I. Joe” The Live Action Movie
    • Building and texturing environment sets and vehicles from concept
    • Animation of shots including camera, Characters, and vehicles from script and director notes
    • Lighting and preparing scene

  • Environment artist

    Spark Unlimited

    October 2005 - April 2007
  • previz artist

    Halon Entertainment

    December 2005 - February 2006

    previs artist

    “THE KINGDOM”:
    • Environment Modeling and textures for the shots
    • Animated camera and vehicles

    Postvis Artist

    “X-MEN III”:
    • Editorial fixes including: compositing (2D on 2D, 3D on 2D), Match moving, keying, rotoscoping,

  • intern

    Pixar

    February 2005 - May 2005
  • Graphic Designer

    Freelance / Graphic Design

    February 2000 - April 2003

    Worked as a Graphic designer and Desktop publishing on various freelance jobs, Mostly in print

Education
  • Expression College

    2003 - 2005