Robyn Rindge

Robyn Rindge

Senior Pipeline Engineer / 21 yrs

Los Angeles, CA

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Global Technology Engineer

Soul (2020)

Additional Technical Director

Kung Fu Panda Secret of the Scrolls (2016)

Shrek The Third (2007)

The Madagascar Penguins in a Christmas Caper (2005)

Madagascar (2005)

Shrek 2 (2004)

Work History
  • Senior Software Engineer

    Pixar

    August 2019 - Present
  • DreamWorks Animation

    May 2005 - Present
  • DreamWorks Animation

    March 2003 - Present
  • Technical Director Global Techinology

    Pixar

    March 2017 - August 2019
    Emeryville, CA
  • Co Director Pipeline

    Oriental DreamWorks

    June 2016 - February 2017
    Shanghai City, China
  • Principal Engineer

    DreamWorks Animation

    January 2015 - June 2016
    Glendale, CA
  • Supervising Technical Director

    DreamWorks Animation

    August 2010 - December 2014
    Glendale, CA

    Managed a team of Technical Directors on various feature animation productions at DreamWorks Animation. Architected and helped develop a 2D/CG hybrid pipeline that combined traditional drawn animation into a 3D world. Worked with department supervision across the entire feature pipeline to set development requirements and goals. Collaborated with studio executives, technology and infrastructure departments to help realize the show's vision. Assisted with pipeline design and execution with Oriental DreamWorks.

  • Supervising Technical Director

    DreamWorks Animation

    January 2010 - August 2010
    Bangalore, India

    Supervised a team of Technical Directors at the DreamWorks Dedicated Unit in Bangalore India. Managed development and support goals including file transfer pipelines, cross-site reviews and workflows, and general pipeline and delivery processes. Assisted in hiring and training of new team members.

  • Production Engineer

    DreamWorks Animation

    April 2007 - December 2009
    Redwood City, CA

    Worked with a team developing a new feature pipeline and asset scene graph representation that necessitated changes across multiple departments and workflows. Contributed in various areas including data management, rendering tools and pipeline speed and efficiency.

  • Technical Director

    DreamWorks Animation

    March 2003 - April 2007
    Redwood City, CA

    CG Pipeline troubleshooting, support and development for various feature animation pipelines. Developed tools and technology for increasing artist efficiency primarily in the Lighting and FX departments. Credits include Shrek 2 (2004), Madagascar (2005) and Shrek the Third (2007).

Education
  • UCSC

    September 1998 - June 2002
  • BS in Computer Science

    University of California, Santa Cruz

    1998 - 2002