Ashley Sparling

Ashley Sparling

Lead Character Artist / 15 yrs

Cambridge

Hire Me
Skills
Skills Clear
Software
Software Clear
Dedicated Character Art Director and Co-Founder of K9 Digital, offering over 15 years of comprehensive experience in the video game industry. Recognised for expertise in character art across various platforms, from console to VR. Proven track record of delivering high-quality work on a diverse range of projects, including animated films, VR games, and AAA titles. Proficient in UE and Unity, adept at mentoring and leading teams to success. BAFTA award recipient and winner of the 'Best Games Art 2019' Zbrush accolade. Passionate about pushing creative boundaries and driving innovation in character design and development

Portfolio:
https://www.artstation.com/ashleysparling
Work History
  • K9 Digital

    January 2022 - Present
    Haverhill, United Kingdom
  • Character artist Mentor

    Vertex School Inc.

    October 2017 - Present
  • Mentor

    Think Tank Training Centre

    May 2017 - Present

    Guiding and Mentoring Students.

  • Lead Character Artist

    Roarty Digital Inc

    November 2021 - April 2022
  • Lead Character Artist

    Splash Damage

    July 2021 - September 2021

    Was brought on to an amazing project but was canceled.

  • Lead Character Artist

    Jagex

    January 2020 - June 2021
    Cambridge, United Kingdom

    An announced AAA Project

  • Lead character artist

    Ubisoft Quebec City

    November 2018 - January 2020
    Quebec, Canada

    Gods and Monsters.
    immortals fenyx rising

  • Lead Character Artist

    Ubisoft Québec

    July 2016 - November 2019
    Quebec

    Worked on.
    Immortals fenyx rising
    Assassin Creed Odyssey

  • Senior Character Artist Lecture

    Game Art Institute

    June 2017 - July 2018
  • Senior Character Artist

    Freelance

    April 2016 - June 2016
    United Kingdom

    Currently working freelance at The Post House

  • Character Artist (contracter)

    Lionhead Studios

    December 2014 - March 2016
  • Zbrush/Modeler Concept artist

    Scenic Sets Ltd.

    July 2014 - December 2014

    I work as a visual develop and concept artist. The work that I do ranges from props for adverts to shop windows. A big part of my role is creating models that will be 3D printed.

  • Character Artist

    NaturalMotion

    May 2012 - July 2014
    London, United Kingdom

    I worked as a Character artist. Creating Concepts Characters and Creatures. and 3D models in Zbrush. Feed backing to outsources, Help create the pipeline for characters workflow.

    Worked on
    Dawn of Titans
    Clumsy Ninja

  • 3D artist

    nDreams

    August 2011 - May 2012
    Guildford, United Kingdom

    Worked on PlayStation home environment, Characters and animation

  • Character Artist

    Lockwood Publishing Ltd

    January 2011 - August 2011

    I worked on PlayStation home Avatars characters.

  • 3D environment Artist

    Travellers Tales

    September 2010 - January 2011

    Projects: Lego Pirates of the Caribbean
    ● Creating 3D Environments and Textures

  • 3D Character Artist

    Rare Ltd.

    October 2009 - September 2010

    Projects: Xbox Avatars, Halo, Fable & Adidas
    ● Creating 3D characters and concepts

  • TT Games

    February 2010 - April 2010
  • 3D artist

    Keyframe Studios Limited

    2009 - 2009

    I freelancesd at Key Frames Studios for a Project for Hp.

Education
  • Scott Eaton

    2014 - 2014
  • Guildford Adult Learning Centre

    2012 - 2012
  • Visualarium

    2012 - 2012
  • University of Hertfordshire

    2006 - 2009