Arneil Marquez

Arneil Marquez

Animator

Montréal, Canada

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Work History
  • Ubisoft Montréal

    November 1899 - Present
  • Animator

    Ubisoft Montréal

    February 2013 - April 2015
    Montreal, Canada Area

    Worked on the highly anticipated Watchdogs for next and current gen console as an in game animator. Provided ambient and background animations.
    Also worked on the highly anticipated Assassins Creed Unity for next gen console as an in game animator. Provided animations for main character and enemies. Also worked on animations for in game systems.

  • Animator

    THQ Montreal

    May 2011 - February 2013
    Montreal, Canada Area

    Provided animations for a highly anticipated MMO which was then canceled. Also worked on an internal studio original IP which was then canceled. Responsibilities include character, creature and prop animations for in-game. Also provided animations for melee/attack combos and ambient behaviour. Other responsibilities included providing mo-cap clean up animations, setting up compositions and camera moves/cuts for cinematic cut scenes.

  • Animator

    United Front Games

    March 2010 - February 2011
    Vancouver, Canada Area

    Animator for in-games and cinematics for the video game Sleeping Dogs. Responsibilities include mo-cap clean up,character animations,attack animations and ambient animations for in-game. Cinematic responsibilities include cleaning up mo-cap, setting up scenes with enviroments, props, and characters. Other responsibilities also included setting up compositions, camera moves/cuts for cinematic cut scenes.

  • Animator

    BioWare

    October 2007 - March 2009
    Edmonton, Canada Area

    Provided in-game animations for projects such as Sonic Chronicles The Darkbrotherhood (Nintendo DS) and Dragon Age (Console and PC) Responsibilities include character, creatures and prop animations. Other responsibilities include attack/melee animations and ambient/world animations.

  • Animator

    CORE Digital

    January 2007 - August 2007

    Animated one minute a week for the children's show Urban Vermin. Responsible for character, creature and prop animation.

  • InGameAnimator

    Rockstar Toronto

    July 2006 - December 2006

    Provided in game animations for a project that was then canceled. Responsible for animating characters, vehicles and props.

  • Animator

    Nelvana/Corus Entertainment

    February 2006 - July 2006

    Animated 30 seconds a week on the childrens show Miss Spider. Responsible for animating characters,creatures and props.

  • Animator

    RedRover/GetEdProductions

    March 2005 - February 2006

    Animated 30 seconds a week on the children's television show GetEd. Responsible for animating characters, creatures and props.

  • Designer/2D artist

    DKP studios

    June 2004 - November 2004

    Responsibilities include designing and creating enviroment/enviromental objects by means of drawing with which ever medium I choose.

Education
  • Seneca

    2003 - 2004
  • Sheridan College

    1999 - 2003