Professional degree in digital film directing, film / video in school of new technologies at CICE (Spain), that has expanded his knowledge with an Masters in 3D animation and post-production with 3DS Max, Course of advanced autodesk systems, digital postproduction, and Full - time intensive English School (4 month) course at EF Manchester international. cambridge certificate.
Experience over 5 years in lighting, compositor and rendering speciall usin differents techniques: lighting of photo realistic cg assets and lighting for animation (full cg). 5 month experience how houdini artist, 5 month experience how unreal engine artist speciall in videogames.
Specialities: Strong technical and artistic background, production experience with renderman (short-contract), great communication and problem solving skills, ability to work well within a team, good english
►LIGHTING FULL CG/SURFACING ARTIST
►SOFTWARE: HOUDINI, FUSION, SHOTGUN.
►ENGINE: MANTRA.
Render Artist
Lightbox Animation Studios
March 2011 - November 2011
Madrid y alrededores, España
PROYECT: ANIMATED FEATURES
►LIGHTING FULL CG
►SOFTWARE: 3Ds MAX, FUSION, SHOTGUN.
►ENGINE: MENTAL-RAY
►Work closely with Lead Artists and keep them informed of progress, changes and other critical issues.
Lighting Assistant
Ilion Animation Studios
January 2009 - June 2009
Las Rozas de Madrid y alrededores, España
PROYECT: ANIMATED FEATURES
►Lighting Assistant.
►Software: Nuke, 3ds Max.
►Engine: Cyclop.
►I was responsable of solve any difficulty about with render memory problems, adjust or configure the render layers, make the nuke precomps and provide to compositors any mask, axis or material that they needed.
►Work closely with Lead Artists and keep them informed of progress, changes and other critical issues.