Timothy Bergeron

Timothy Bergeron

3D Generalist and 2D Fanatic!

Mid-level Generalist / 25 yrs

Tucson, AZ, United States

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Work History
  • 2D / 3D Animator / 3D Modeler/ Compositor / Graphic Designer

    Performance Associates International, Inc.

    August 2012 - August 2015

    PAI INC Aug 2013 – Present
    3D Animator and Modeler – model, composite, animate, and create FX for mining equipment used internationally.

    Duties, Accomplishments and Related Skills:
    Creating Dynamic Exciting 3D animations that illustrate the functions of equipment for a mining industry computer training program based on script requirements. Skills used are 3D animation using Autodesk Maya, 2D animation using Adobe Flash, Composite and video editing and adding visual effects using Adobe After Effects. Adobe Photoshop and illustrator skills. Building storyboards with Adobe In design. Video format conversion. Delivering a final movie output based on client specifications.

  • 2D / 3D Animation and Video Game Design Consultant to Advisery Board

    The Art Institute of Tucson

    2011 - 2014

    Selected to serve on the animation and video game department's advisory board due to past animation experience. Responsible for providing feedback for animation curriculum development.

  • 2D / 3D Animator / 3D Modeler / illustrator / Designer / Compositor

    Twister Finger / Rose Management Group

    May 2005 - June 2012

    Creating ,designing, and animating multimedia content for educational and professional development purposes. Creating 3D models and animations for video games for the mobile platform.

    Games Published and in Progress
    Exodus Earth: Sol Survivor, Sneaky Snakes, Carnival Cutouts.

    Flash, Maya, After Effects, Unity, 2D, 3D Animator. E- learning, Video games

  • 2D / 3D Animator / 3D Modeler / illustrator / Designer /Compositor / G

    Rose Management Group

    April 2005 - June 2012

    Creating ,designing, and animating multimedia content for educational and professional development purposes. Creating 3D models and animations for video games for the mobile platform.

    Games Published and in Progress
    Exodus Earth: Sol Survivor, Sneaky Snakes, Carnival Cutouts.

  • 3D Scene Set Up/Clean Up

    Walt Disney Animation Studios

    August 2000 - January 2002

    3D Scene Set Up/Clean Up for The Academy Award Nominated feature film “Treasure Planet”. Maya, CAPS,

    updated 3D character models, Matched 3D with 2D elements, created 3D line art plots for Effects animation, updated timing on exposure sheets, composite layers of characters in CAPS

  • Final Check

    Fox Animation Studios

    August 1998 - June 2000

    Final Digital Check for the feature film “Titan A.E.”

Education
  • Certificate in AnimationInteractive TechnologyVideo Graphics

    The Art Center Design College-Tucson

    1997 - 1998
  • Bachelor's degree in Theatre/Theater

    Saint Michael's College

    1985 - 1989