The Digital Production Manager (DPM) reports to the VFX Producer and oversees the day-to-day operations of the project, people and process. Partnering with the VFX Producer, Technical + Art Directors and Supervisors, the DPM creates milestones and manages scope in order to deliver the show on schedule and budget.
• Managed client delivery schedule and tracking through Shotgun.
• Coordinated with pipeline for updated production tools for reporting and tracking.
• Managed render farm allocation through Qube with data wrangling team and tracked usage with Grafana.
• Created and maintained creature department shotgun page.
• Streamlined daily production goals and tasks using comprehensive Confluence pages with tutorials and up to date show information.
• Created JIRA Dashboard pages to track task completion and workload for team.
• Created JIRA Scrum board to plan out tool development roadmap and schedule for creature department.
Senior Production Services Technician
Sony Pictures Imageworks
March 2016 - February 2017
Culver City, CA
Senior PST's are responsible for render farm management, booking, troubleshooting and job completion. Keep close communication with production teams and coordinate media deliveries to the client. Ingest client media to local facility and maintain Sony's media standards. Manage data in Linux environment as well as creating show based tools via Python programming. Manage data tape storage, prepare tapes for off-line storage, allocate tape levels to support production traffic and ensure safety of backup media.
• Coordinate with production team about delivery/ingest and render farm procedures while managing expectations.
• Train and guide new team members regarding policies and procedures.
• Supervise and oversee team member task completion.
• Communicate with artists about render farm and scenes to ensure scene completion in a timely manner.
• Coordinate with artists and production about scene priorities day to day.
Project Manager
PlayStation
October 2015 - March 2016
Playa Vista, California
Project Manager
Sony Computer Entertainment America
October 2015 - March 2016
California
Production Manager
The Creative Cartel
March 2015 - May 2015
Culver City, California
Lead daily team scrum meetings. In charge of recruiting and interviewing of new staff. Lead weekly studio strategy meetings including looking for future projects. Organize and maintain software licenses and charges. Keep track of production hardware. Communicate with clients about Dailies, Vendors and deliveries/ingests to ensure material is available and delivered on time.
• Created a post-mortem form for productions to track feedback on project completion.
• Coordinated demo’s and presentations with clients and vendors.
• Managed the development teams tasks and assignments.
• Created client video tutorials to showcase how to use Joust and detailed step by step procedures.
Production Development Support
The Creative Cartel
November 2014 - March 2015
Culver City, California
The production development support team troubleshoots development tools and client issues. Communication with vendor and client production/technical teams to ensure expectations are met and satisfied. Managing ingest and deliveries making sure that data assets are delivered correctly and efficiently on time. Building tools and documentation to keep consistent and clear pipelines.
• Managed vendor ingest pipeline.
• Created LTO ingest pipeline and tracking tool.
• Developed support documentation for support tasks and pipelines.
• Created a “first time users” guide for asset management tool.
Software Development & Pipeline Coordinator
Stereo D
January 2014 - November 2014
Greater Los Angeles Area
The Pipeline and Development Manager is responsible for managing all development projects for the facility including tracking systems, artist tools, management tools , in house media player etc. Management of staff scheduling and time cards. Managing team meetings as well as correlating communication and projects between departments. Assisting head of animation with development tools for the animation department.
• Managed development of in house tracking tool by assigning tasks to team members and tracking progress of tasks using GITHUB.
• Created and managed pipeline and development weekly meetings.
• Established development pipeline for animation department to increase productivity.
• Established a weekly dialog with over seas divisions to assign tasks and update current procedures.
• Created a CG pipeline for animation department setting up ingest, delivery and render.
Sr. Production Services Technician
Sony Pictures Imageworks
October 2011 - January 2014
Greater Los Angeles Area
Senior PST's are responsible for render farm management, booking, troubleshooting and job completion. Keep close communication with production teams and coordinate media deliveries to the client. Ingest client media to local facility and maintain Sony's media standards. Manage data in Linux environment as well as creating show based tools via Python programming. Manage data tape storage, prepare tapes for off-line storage, allocate tape levels to support production traffic and ensure safety of backup media.
• Received Applause Award for excellence in deliveries to the client OZ: The Great & Powerful.
• Eliminated 3 steps of media generation by automating search and upload process.
• Lowered time to view sequences by 20% with PyQt script that interfaces with media viewer.
• Reduced 4 steps for removing render farm job logs with script to automate the search of files to qc.
• Decreased 3 steps when copying and altering paths using a one line PYP command.
• Cut time by 80% when multicoring render farm job layers using a Python script.