Andy Whittock

Andy Whittock

Shading TD / Look Dev at Pixar Animation Studios, buffoon.

Lead Shading Artist / 25 yrs

San Francisco, CA

Hire Me
Skills
Skills Clear
Look Development / Shading / Surfacing TD with experience in feature Animation and VFX. skills including Renderman shaders, Slim templates, dso development, texturing and photoshop work, and general Maya.

Specialties: Shading / Look Development /
Renderman / PRman / Slim / DSO
Maya / Mel Scripting / Plugin coding. / C++ / LUA /
Photoshop texture creation
Work History
  • Lead Shading TD

    Pixar

    July 2008 - Present

    Set Shading Lead on Onward
    Look Dev/Shading on Coco
    Set Shading Lead on The Good Dinosaur
    Shading on Inside Out
    Shading on Brave.
    Shading on Toy Story 3

  • Technical Director

    Wētā FX

    January 2007 - July 2008

    Shading R&D , look dev for
    Avatar
    the Waterhorse
    Fantastic Four 2.
    Day the earth stood still

  • Shading / Look Development TD

    Pixar

    April 2002 - January 2007

    Shading and Look development for

    Wall-e
    Cars
    The Incredibles

  • R&D

    Cinesite

    February 1999 - April 2002

    Die Another Day
    Tomb Raider
    Pluto Nash (yay)
    magical something something mystery something Leprechauns

  • Developer

    Cambridge Animation Systems

    January 1998 - February 1999

    Animo. remember that. I barely do. thankfully.

  • developer

    Pixel Power

    January 1997 - January 1998

    programming for Collage line of tv graphics products

  • Pixar

    ? - Present
Education
  • Msc in Computer Graphics and Virtual Environments

    University of Hull

    1995 - 1996
  • BSc in Computer Science

    The University of Salford

    1991 - 1994