• Responsible for rigging and animating all characters in the game
• Responsible for making changes quickly based on feedback
• Rigging and Animation done in Maya 2014
Freelance Animator/Rigger
Freelance Animator
February 2012 - February 2019
austin tx
Freelance clients include...
• Oracle
• BonusXP
• Remedy Entertainment
Temp Animator
Vigil Games
August 2011 - February 2012
Austin, Texas Area
• Animated characters on "Darksiders II"
• Responsible for making changes quickly based on feedback
• Responsible for animating characters and running cloth simulations
• Animated using 3d Studio Max 2012
Contract Animator
BioWare
March 2011 - July 2011
Austin, Texas Area
• Animated bipedal characters on "Star Wars: The Old Republic"
• Responsible for making changes quickly based on feedback
• Responsible for cleaning up and transfering mo-cap to all body types
• Animated using 3d Studio Max 2008
Character Animator
Disney Interactive Studios
May 2009 - January 2011
• Responsible for character animation on "Disney Epic Mickey"
• Responsible for making changes quickly based on feedback
• Provided feedback on the rigs and offered suggestions for improvements
• Responsible for testing animations in game before checking them into Perforce
• Worked closely with lead animator to establish look of character movements
• Animated using Maya 2008
Animator
Telltale Games
May 2009 - June 2009
• Responsible for character animation on "Tales of Monkey Island" (Wii & PC)
• Worked remotely and provided frequent updates via VSS connect
• Responsible for making changes quickly based on feedback
• Animated using Maya 8.0
Animation TD (Character Animator)
Rhythm & Hues Studios
July 2008 - November 2008
• Responsible for character animation on "Aliens in the Attic"
• Responsible for attending dailies and implementing changes quickly
• Responsible for matching CG character to a provided live action plate
• Animated using proprietary Voodoo software running on a Linux platform
• Provided feedback on the rigs and offered suggestions for improvements
Animation Instructor and TA
DigiPen Institute of Technology
September 2005 - August 2006
• Taught highschool students fundamentals of animation using 3d Studio Max
• Assisted classmates with technical issues using 3d Studio Max
Production Intern
Microsoft
May 2004 - July 2004
• Worked for Microsoft under Maki Productions on the Plasma project
• Created 2D and 3D assets to attract new clients to the MPSC
• Responsible for pitching ideas and carrying them through to completion in a team based environment