Andrez Aguayo

Andrez Aguayo

3D Generalist/TD specializing in costume Rigs and Script

generalist technical director / Animator / 11 yrs

Chicago, IL, United States

Hire Me
I am a visual effects artist working in Chicago. Having a passion for both technology and art, I found the perfect career where I can do both. I consider myself a technical animator, 3D generalist, and programmer. I mainly use Maya, Cinema4D, and 3dsMax and can write scripts using MEL, Python, and MaxScript. I graduated from DePaul University in 2012 and have worked at places such as DUCK Studios, Prologue, Digital Kitchen and Carbon VFX.
Work History
  • 3D Generalist

    Sarofsky

    August 2016 - September 2016
  • Character TD

    Carbon VFX

    August 2016 - August 2016
  • 3D Generalist

    Digital Kitchen

    July 2014 - August 2016
  • Character TD

    Carbon VFX

    July 2016 - July 2016
  • Jr. Animator/ Rigger

    Prologue Films

    September 2013 - April 2014

    - Animated next generation game Cinematics for the upcoming Bungie game Destiny
    - Improved pipeline productivity by scripting animation and rigging tools using Python
    - Assembled large crowd shots by animating cycles, generate baked characters, and updating assets.
    - Collaborated in a quality-obsessed, team oriented environment.

  • Studio Production Assistant

    Duck Studios

    November 2012 - July 2013

    - Assisted on shows including Legend of Smurfy Hollow and Timon & Pumbaa Safety Videos
    - Facilitated animators on production by preparing X-Sheets, digitizing storyboards, and managing scene files.
    - Promoted from intern to Animation Production Assistant

  • 3D Freelance Animator

    CHOi Design

    September 2012 - March 2013

    - Create a realistic 3D animated video displaying the functions of new products.
    - Expedited the mass production of Weber Q’s top selling portable folding cart with product animation.
    - Pioneered the use of animation with an employer unfamiliar with computer animation

  • Student Volunteer

    ACM SIGGRAPH

    2012 - 2013
  • Computer Lab Monitor

    DePaul University

    January 2011 - June 2012

    Watch over the computers and monitor the students. I make sure no one is stealing school equipment as well as keep the machines up and running.

  • 3D Intern

    Duck Studios

    2011 - 2011

    -Strengthened my animation understanding with an industry animator as my mentor
    - Developed knowledge of the studio pipeline, adapted the essential studio concept of collaboration
    - With first hand exposure, I experienced real studio deadlines

Education
  • Bachelor of Science (BS) in Animation

    DePaul University

    2008 - 2012