Andrew Soosay

Andrew Soosay

Art Director / 25 yrs

Kuala Lumpur, Malaysia

Hire Me
With 17 years’ experience in the games industry, I have worked for major studios including
Rockstar, EA, Codemasters and Starbreeze in regions across the United Kingdom,
Scandinavia and South East Asia.

As a founding member of Rockstar North, establishing Grand Theft Auto as a 3D open-world
gaming experience, I have been very fortunate to contribute to the continued growth of the
games industry with installments in the Need For Speed, Formula 1 and GRID franchises along
with the multiple award-winning Brothers: A Tale of Two Sons.
Work History
  • Art Director

    Virtuos

    August 2016 - Present
    Shanghai, China
  • Lead Artist

    Codemasters

    June 2012 - March 2016
  • Senior Environment Artist

    Criterion Games

    November 2011 - May 2012

    Contractor at EA on 2012's successful installment of the Need For Speed franchise, Most Wanted.

  • Senior Environment Artist

    Starbreeze

    November 2010 - November 2011

    Produced artwork for a variety of projects, including the AAA re-boot of Syndicate for EA and the multiple award-winning Brothers - a Tale of Two Sons.

  • Environment Artist

    Rockstar North

    June 1999 - May 2009

    Responsible for modeling, texturing and lighting vast open-world environments featured in the Grand Theft Auto series, from prototyping GTA3 on Dreamcast to producing final art for GTA4 10 years later.

  • Artist

    DMA Design

    January 1999 - June 1999

    Created low poly character and vehicle assets for various prototypes as well as modelling and texturing environments for what would eventually become GTA3.

Education
  • Duncan of Jordanstone College of Art

    1997 - 1998
  • Duncan of Jordanstone College of Art

    1993 - 1997