Andrew Cochrane is a filmmaker currently working at Mirada, Guillermo del Toro's independent studio. As a Digital Director and Technical Supervisor, Andrew offers a unique blend of creativity and technical savvy. He is also a leader in Mirada's exciting digital/interactive group, which focuses on combining the company’s passion for storytelling with new forms of immersion and interaction.
Andrew is very involved in the growing virtual reality space, making content for the Oculus Rift, Google Carbdoard, and GearVr platforms. He is experimenting with new techniques for storytelling using these new technologies, and recently completed the first VR app to seamlessly integrate CGI, live-action, and realtime rendering into a single experience for Google.
His credits include directing numerous commercials for clients such as VIZIO, Target, LG, and Disney. He also was a director and creative technical supervisor on the iPad App "Cornelia Funke's MirrorWorld" which won a Cannes Silver Lion for "Best Visual Design/Aesthetic." Additionally, he served as a technical lead for many exciting interactive projects that used techniques such as projection mapping, dataviz and the world’s first WebGL interactive music video.
Concurrently, he has worked on numerous independent projects. In 2002, he formed The AV Club Productions, which is a production company and multimedia collaborative for filmmakers that focuses on live experiences and new media projects. The AV Club was featured as one of the first 100 YouTube partners, and were early innovators in the online video space.
Responsibilities include oversight of pipeline/technical approach for multiple commercial and interactive projects, as well as VFX Supervision duties on projects as needed.
VP of Product Development, Entertaiment Division
Illumin-X, Inc.
April 2009 - March 2010
CG Artist
Asylum VFX
June 2007 - April 2009
Performed tracking/matchmoving on multiple feature films and commercials, CG Fluid specialist for several more, and matchmoving supervisor for one feature film.
3d Animator
Digiscope
October 2003 - January 2007
Responsibilities covered the gamut, from acting as assistant CG Supervisor, to tracking supervisor, FX artist, and CG lighting on multiple feature films.
Matchmover
X1FX
2006 - 2007
Led tracking/matchmoving teams for several feature film and music video projects.
Matchmover
Pixel Playground
2005 - 2006
Led tracking/matchmoving for several feature films
2D artist
Asylum VFX
October 2002 - October 2003
2D artist for this high-end visual effects company
Employee
Highway Productions
2000 - 2000
Was an editor, director, and writer for this creative furnace of a production company.