Amélie Delaunay

Amélie Delaunay

Associate Live Producer - Rainbow 6 Siege - Ubisoft

Mid-level Live producer / 18 yrs

Montreal, Canada Area

Hire Me

Line Producer Online

Rayman Legends (2013)

Localization Project Manager

Naruto: Rise of a Ninja (2007)

French linguistic tester and Functionali

Neverwinter Nights 2 (2006)

French linguistic tester and Functionali

Test Drive Unlimited (2006)

9 years in the videogame industry - Project & Team Management
Expertise in Online games & Game as a Service organisation
Work History
  • Live Associate Producer - Rainbow Six Siege

    Ubisoft Montréal

    January 2015 - Present
  • Live Producer - The Crew

    Ubisoft

    May 2014 - December 2014
    Région de Lyon , France

    Head of The Crew Live Team
    Live Operations staffing & management
    Ensure Game as a service Online features for post-launch content
    Supervision of Beta Live Operations on XB1/PS4/PC

    Live Team scope:
    Tech Ops
    Infrastructure planification with GNS and Ubiservices
    Website and Game Backend tools
    Customer Support
    Community Management
    Live QA
    Events
    CRM strategy review
    Tracking
    Acquisition flow optimisation
    Content to improve Retention
    Content to drive Monetization

  • Line Producer Online

    Ubisoft

    March 2013 - April 2014
    Région de Paris , France

    Support to Dev teams throughout the production process, to ensure that a successful game is shipped. Project leader for HQ on all production-related topics, I was accountable for the smooth running of the project’s budget, planning, scope and productivity.

    In charge of Valiant Hearts, Rayman Legends , Might & Magic Duel of Champions and Owlient titles.

    Main responsabilities:
    Identify issues and anticipate project risks based on relevant indicators and tools; propose solutions and appropriate actions when necessary, and ensure their implementation
    Guarantee the respect and the organization and the implementation of better methods of production
    Guarantee the respect of the business objectives, budget, schedule and scope
    Make the interface, initiate and facilitate the exchange of information between production teams and other departments at the Headquarters

  • Live Producer on Might & Magic Duel of Champions

    Ubisoft

    November 2012 - June 2013
    Paris Area, France

    Responsible for the integrity of the WW Live Service, including Web, Platform and Game (refer to previous position description).

  • Live Producer on Might and Magic Raiders

    Ubisoft

    May 2012 - January 2013
    Montreuil Area, France

    Responsible for the integrity of the Live Service for EMEA and NCSA environments, including Web, Platform and Game (refer to previous position description)
    Work on continuous iterations to improve the game in the following area: Acquisition, Retention, Monetization & Accessibility

  • Live Associate Producer on Ghost Recon Online

    Ubisoft

    October 2011 - August 2012
    Paris Area, France


    Responsible for the integrity of the Live Service for EMEA environment, including Web, Platform and Game.
    Manages all live publishes and tracks emergent issues.
    Plans and manages internal publishes, promotions and integrations between environments.
    Manages communication of schedules, goals and objectives, status and progress of all publishes, promotions and integrations to management and to the team.
    Maintains and communicates changes in feature or content required for publishes, promotions and integrations.
    Coordinates internal and external focus groups, beta tests and other methods to solicit feedback on the product.
    Works with the Community Management, Quality assurance, Customer Support and Marketing teams to ensure the best possible experience for the player.
    Coordinates staffing resource needs for the team.

  • Associate Producer

    Ubisoft

    April 2008 - October 2011
    Paris Area, France


    Rabbids projects on iOS & 3DS (May 2011 - October 2011)
    Imagine Town Web-based MMORPG(2009 - May 2011)
    +8 DS, Wii and PC casual titles (2008 - 2009)

  • Localization Project Manager

    Enzyme Testing Labs

    April 2007 - January 2008
    Quebec, Canada


    Management and supervision of linguistic test teams of up to ten languages
    Pro-active communication with clients: budgeting, reports, planning, follow-ups, post-mortems, etc.

    Main titles: EVE Online - LOST - Surf's Up - Naruto: Rise of a Ninja

  • French linguistic tester and Functionality tester

    Enzyme Testing Labs

    April 2006 - April 2007
    Quebec, Canada


    Quality control of French localized video game titles on all platforms
    Translation and proofreading of in-game text and documentation
    Pre-certification terminology tests (Nintendo, Sony, Microsoft, G4W)
    Functionality testing

    Main titles: Neverwinter Nights 2 -Test Drive Unlimited - Rainbow Six Vegas

Education
  • Engineer in chemistry

    Ecole Nationale Supérieure de Chimie de Mulhouse

    2003 - 2005