Projects:
Boss Baby Back in the Crib
Kung Fu Panda The Dragon Knight
Dragons The Nine Realms
+unannounced projects Skills: Modeling · Hard Surface Modeling · Environment Art
Environment Modeler
DreamWorks Animation
2018 - January 2020
Greater Los Angeles Area
Projects:
Fast and Furious: Spy Racers
Jurassic World: Camp Cretaceous
Dragons Rescue Riders Skills: Modeling · Hard Surface Modeling · Environment Art
Generalist
DreamWorks Animation
July 2016 - January 2020
Projects:
Spirit Riding Free
Voltron Legendary Defender
Kung Fu Panda: The Paws of Destiny
Fast and Furious: Spy Racers Skills: Modeling · Hard Surface Modeling · Environment Art
Lead Character Modeler
USC Student Film
August 2012 - October 2012
Burbank
- Responsible for Modeling and UVing all 9 principal characters for a short film that unfortunately never came to fruition. I created a universal mesh to be used and updated for several characters in order to work within tight deadlines. I helped to establish an overall workflow and pipeline for the film, and had some creative influence over the final look of the characters. Skills: Modeling
Character Modeler
Nickelodeon Animation Studio
May 2011 - March 2012
Burbank, CA
Modeled, Uv'd, and created facial blendshapes for multiple characters for the show Robot & Monster.
Concept Artist
Surviorsoft
February 2011 - October 2011
Freelance 3D Modeler
Off The Rack
February 2010 - May 2010
Responsible for sculpting and texturing a realistic desert environment that would seamlessly transition into the first shot of the Independent film Deuce of Spades (Maya Zbrush & Photoshop). Skills: Modeling · Hard Surface Modeling · Environment Art
marketing artist
Electronic Arts
March 2009 - September 2009
Redwood City, CA, United States
Created images for marketing projects (website, print, packaging, etc) using Maya to compose and render images then Photoshop to touch up and finalize for marketing.