Alvaro Gasco

Alvaro Gasco

Generalist TD Double Negative

Senior Generalist / 19 yrs

London, United Kingdom

Hire Me
I have been the last ten years working in the film and Tv industry as a 3d Artist, specialized in modeling, texturing and concept design.

I started my studies in Barcelona focusing in illustration and graphic design, after that I did my studies VFX in the Vancouver Film School.

Some of the projects I´ve been working on are Warcraft, The impossible, which got a VES award. Enders Game, EVA, where we got the Goya award for best VFX in 2012, and many commercials.

As an artist I’m a very versatile and fast in production, I have experience doing organic and hard surface modeling, characters, creatures, environments and props. I’m very confident with Maya and Zbrush as my main modeling tools and for lighting I use Arnold render and mental ray. I make my concept designs mixing different techniques. For Texturing I use photoshop, mari and zbrush.

I´m a team player and easy going and I´m always open to learn new software and pipelines. I’m a very self-motivated person that can work efficiently under pressure.

Work History
  • Senior Character Artist

    ScanlineVFX

    March 2021 - Present
  • Creature artist

    ScanlineVFX

    October 2019 - Present
    London
  • freelance character/creature artist, character lab

    MPC

    December 2020 - March 2021
  • Generalist TD

    Double Negative

    March 2016 - October 2019
    London, Greater London, Reino Unido
  • TRIXTER

    January 2016 - February 2016
  • 3D Artist

    Glassworks

    April 2015 - December 2015
    Barcelona Area, Spain
  • 3D Artist

    El Ranchito

    November 2014 - April 2015
    Barcelona Area, Spain
  • 3D Modeler

    23lunes Creative Animation Studio

    October 2014 - November 2014
    Barcelona Area, Spain

    character and vehicle modeler for comercial

  • 3D Artist

    FAKE Studio

    September 2014 - October 2014

    modeling, texturing, shading and lighting for KYMCO comercial

Education
  • Character modeling with zbrush

    CGSociety Workshop

    2009 - 2009
  • 3D animation and visual effects in 3d animation

    Vancouver Film School

    2004 - 2005
  • Diseño digital in Digital Design

    Universitat Ramon Llull

    2000 - 2004