Ali Jafari

Ali Jafari

Nuke Compositor | 3D Generalist

3D Generalist / Digital Compositor / 9 yrs

Los Angeles, CA

Hire Me

Compositor

Echo 3 (2022)

Postvis Generalist

Morbius (2022)

Visualization Artist

Eternals (2021)

Visualization Artist

The Suicide Squad (2021)

Postvis Generalist

Free Guy (2021)

Compositor / Digital Compositor

The Morning Show (2019)

Digital Compositor

The Purge (2018)

Post-Vis VFX Generalist

Sonic The Hedgehog (2020)

Nuke Compositor

Queen Sugar (2016)

Digital Artist

Strange Angel (2018)

Visual Effects Artist

For the People (2018)

Altered Carbon | Digital Exclusive: The History of Immortality | Netflix (2018)

Audi quattro® coaster AR (2018)

nuke compositor

The 2017 Volkswagen Sign Then Drive Event – “Holi-Dang" (2017)

nuke compositor

xenoblade chronicles 2 “close call” nintendo switch (2017)

nuke compositor

Fire Emblem Warriors “Close Call” - Nintendo Switch (2017)

nuke compositor

The Elder Scrolls V: Skyrim “Close Call” - Nintendo Switch (2017)

nuke compositor

The Last Ten Seconds (2018)

nuke compositor

Aricx Liqueur “Awaken your Spirits” (2017)

Nuke Compositor

When a Flame Stands Still (2017)

Look development and lighting artist

The Frequencies

Work History
  • Nuke Artist / Generalist

    Visual Creatures

    March 2023 - May 2023
    Los Angeles, California, United States

    VALORANT Cinematic:
    https://youtu.be/F5qEtdVtsvo

  • nuke compositor

    Territory Studio

    September 2022 - October 2022
  • nuke compositor

    OnyxVFX

    August 2022 - September 2022
    Los Angeles, California, US
  • Previs Artist

    Logan

    May 2022 - June 2022
    California, United States
  • Postvis / Previs Artist

    Day for Nite

    September 2021 - October 2021
  • Nuke Compositor

    Frame 48

    February 2020 - March 2020
    Culver City, California, United States
  • Previs Artist

    Ntropic

    December 2019 - December 2019
    Los Angeles

    • camera animation.
    • camera rig creation.
    • asset animation.
    • composited and retimed animated clips to work with CG and live action footage.

  • Nuke Compositor

    The Molecule

    October 2019 - November 2019
    Los Angeles, CA
  • Techviz / Postviz Artist

    The Third Floor

    October 2019 - October 2019
    Los Angeles, CA
  • Postvis Generalist

    Digital Domain

    July 2019 - September 2019
    Los Angeles, California, US
  • Nuke Artist

    Local Hero Post

    May 2019 - July 2019
    Santa Monica, California, United States
  • nuke compositor

    Loom Post

    September 2019 - October 2019
    Los Angeles, CA
  • Nuke Artist

    mOcean

    February 2019 - March 2019
    Los Angeles, CA

    Extracted mattes & plates from existing nuke scripts to be used by a team of AE/C4D artist in Captain Marvel TV spots.
    Created python tools & scripts to streamline the process and performed light roto work.

  • Postvis VFX Generalist

    Paramount Pictures

    November 2018 - January 2019
    Los Angeles, California, US

    • Matchmoved various types of shots in SynthEyes, Nuke, and PfTrack; with and without LIDAR/Survey Data.
    • Produced camera solves for problematic shots using auto, semi-auto, or supervised tracking techniques under directions of VFX supervisor.
    • Prepared and lined up LIDAR meshes for layout/matchmove. Prepared and exported 3D cameras for other departments.
    • Prepared previously built city assets to be used in a variety of shots; including texture remapping, colorspace corrections, shader and UV fixes.
    • Created viewport playblasts for a high volume number of shots using in-house tools.
    • Created low-res set extensions and retopologized LIDAR meshes for master shots; including texturing, UV mapping, and mesh optimization for viewport 2.0.
    • Extracted VFX elements from stock footage in Nuke for other departments; including keying, re-timing, and the final prep.
    • Re-timed new plates in Nuke for the tracking department and performed limited amount of roto work for the tracking department

  • 3D Generalist

    Giant Propeller

    August 2018 - September 2018
    Los Angeles, California, US

    • Created 3D assets and fluid simulation for an upcoming music video using Maya, Arnold, and Bifröst.

  • Nuke Compositor

    Van Dyke Visual Effects

    July 2018 - July 2018
    Los Angeles, California, United States

    • Performed VFX beauty/clean-up work for “Queen Sugar” series on Oprah Winfrey Network.

  • Nuke Compositor

    Barnstorm VFX

    June 2018 - July 2018

    Worked on "Strange Angel" remotely.

  • VFX Compositor | 3D Generalist

    Sugar Studios LA

    April 2018 - June 2018
    Los Angeles, California, US

    • Performed a wide range of 3D tasks including: modeling, texturing, shading, layout/matchmove, and lighting/rendering of set extensions for different shots.

    • Performed a wide range of compositing tasks including: wire removal, plate clean-up/patch work, keying/roto, generating & integrating environmental effects such as dust/debris via Nuke’s particles system, integrating stock elements and 2D/2.5D set extension, matchmove, camera projection and look development, as well as minor pipeline scripting.

    • Software and tools: Maya, MASH, Photoshop, Substance Painter, SpeedTree, V-ray, Nuke, Mocha Pro, Python, TCL, Windows Batch scripts.

  • Nuke Compositor

    Barnstorm VFX

    March 2018 - March 2018

    Worked on ABC “For The People” remotely.

  • Nuke Compositor

    East of LA VFX

    February 2018 - March 2018
    Los Angeles, CA

    • Worked on various screen replacement comps used for Vizio commercials spots.
    • Roto, tracking, camera projection, color correction, and chroma keying using in-house proprietary keying tools.

  • Maya Generalist

    BOND

    January 2018 - February 2018
    Los Angeles, CA

    • Worked on the digital/print posters of the season 2 of HBO series “Westworld”.
    • Duties include: 3d modeling, sculpting, rigging, character posing, lighting, texturing, and rendering of beauty and AOV passes.

  • Nuke Compositor | Maya Generalist

    Here be Dragons

    January 2018 - January 2018
    Los Angeles, CA

    • Composited several green-screen clips for the Netflix’s “Altered Carbon” series used in the additional video section of the show.
    • 3D modeled the Audi Q5 chassis used in commercial and in an Augmented Reality (AR) app available on the Apple Store.

  • Nuke Compositor

    CVLT-LA

    December 2017 - December 2017
    Los Angeles, CA

    • Responsible for compositing legs in series of CG furniture collection used on Anthropologie’s online store.

  • Nuke Compositor

    Scholar

    December 2017 - December 2017
    Los Angeles, CA

    • Composited Dr Pepper commercial spots for their social media ad campaign.

  • Compositor

    Deutsch Inc

    September 2017 - November 2017
  • Roto Artist

    Dilated Pixels

    August 2017 - September 2017
    Los Angeles, CA

    • Worked on an in-house rotoscoping project using After Effects.

  • Nuke Compositor

    Ingenuity Studios

    April 2017 - April 2017
    Los Angeles, CA

    • Set extension, screen replacement, keying, matte painting and paint outs, roto and rig removal.
    • Planar tracking with Mocha Pro and Nuke camera tracker.

  • Visual Effects Compositor

    LACreate

    July 2016 - December 2016
    Los Angeles, CA

    • 2D/3D tracking and planar tracking.
    • Screen replacement, Keying, and Matte painting.
    • Rotoscoping and animation.
    • 2D Compositing as well as providing consultation for projects that need visual effects.

  • Multimedia specialist

    Community Builders Association

    June 2016 - July 2016
    Pomona, CA

    Designed fundraiser banquet introduction video for the services provided by the association.

  • Render Wrangler

    FuseFX

    June 2015 - April 2016
    Burbank, CA

    Maintain all render wrangling for the department, overseeing all productions.

    • Promoted to head render wrangler within three months.
    • Manage all render farms using Deadline.
    • Problem solving technical issues raised from Windows based render nodes.
    • Problem solving technical issues raised from 3D packages such as 3DS Max and Houdini.
    • Shown high level of managerial support and growth in the department.
    • Supporting CEO in daily implementation of tight schedules and deliverables on time.

  • Multimedia Generalist

    CSUN Career Center

    November 2014 - May 2015
    Northridge, CA

    Worked with a group of artists and videographers and developed animated shorts for promotion and expansion of the career center’s services.

    • Lead the group through creative development phases.
    • Planned and developed animated shorts.
    • Designed and implemented animated shorts.
    • Creatively problem solved the technical aspects of each project.

  • 3D Modeler

    Innovate Entertainment, Inc.

    March 2015 - April 2015
    Los Angeles, CA

    Worked on the interactive exhibition project for Lionsgate’s upcoming movie.

    • Created 3D props for the Lionsgate’s ‘Hunger Games: The Exhibition’ pre-show.
    • 3D camera projection revealing a first look glimpse of characters, models, textures and settings.

  • 3D Modeler - intern

    Reliance MediaWorks

    May 2014 - August 2014
    Burbank, CA

    Worked as an intern and created company logo for RealD 3D digital stereoscopic projection.

Education
  • CG lighting

    Studio Arts

    September 2015 - April 2016
  • Animation

    California State University Northridge

    January 2012 - May 2015
  • Social and Behavioral Sciences

    Los Angeles Pierce College

    September 2006 - December 2011
  • Arts and Humanities

    Los Angeles Pierce College

    September 2006 - December 2011