• Designed a "Fundraiser Banquet" introduction video for the services provided by the association, commissioned by the president & CEO.
The Shield of Faith Economic Development & Community Builders Association
nuke compositor
Territory Studio
September 2022 - October 2022
Los Angeles Metropolitan Area · Remote
nuke compositor
OnyxVFX
August 2022 - September 2022
Los Angeles Metropolitan Area · Remote
Previs Artist
Logan
May 2022 - June 2022
Los Angeles Metropolitan Area · Remote
Postvis / Previs Artist
Day for Nite
September 2021 - October 2021
Los Angeles Metropolitan Area · Remote
Nuke Compositor
Frame 48
February 2020 - March 2020
Los Angeles, California, United States · On-site
Previs Artist
Ntropic
December 2019 - December 2019
Greater Los Angeles Area
• camera animation.
• camera rig creation.
• asset animation.
• composited and retimed animated clips to work with CG and live action footage.
Nuke Compositor
The Molecule
October 2019 - November 2019
Greater Los Angeles Area
Techviz / Postviz Artist
The Third Floor
October 2019 - October 2019
Greater Los Angeles Area
Postvis Generalist
Digital Domain
July 2019 - September 2019
Greater Los Angeles Area
Nuke Artist
Local Hero Post
May 2019 - July 2019
Greater Los Angeles Area
nuke compositor
Loom Post
September 2019 - October 2019
Greater Los Angeles Area
Nuke Artist
mOcean
February 2019 - March 2019
Greater Los Angeles Area
Extracted mattes & plates from existing nuke scripts to be used by a team of AE/C4D artist in Captain Marvel TV spots.
Created python tools & scripts to streamline the process and performed light roto work.
Postvis VFX Generalist
Paramount Pictures
November 2018 - January 2019
Greater Los Angeles Area
• Matchmoved various types of shots in SynthEyes, Nuke, and PfTrack; with and without LIDAR/Survey Data.
• Produced camera solves for problematic shots using auto, semi-auto, or supervised tracking techniques under directions of VFX supervisor.
• Prepared and lined up LIDAR meshes for layout/matchmove. Prepared and exported 3D cameras for other departments.
• Prepared previously built city assets to be used in a variety of shots; including texture remapping, colorspace corrections, shader and UV fixes.
• Created viewport playblasts for a high volume number of shots using in-house tools.
• Created low-res set extensions and retopologized LIDAR meshes for master shots; including texturing, UV mapping, and mesh optimization for viewport 2.0.
• Extracted VFX elements from stock footage in Nuke for other departments; including keying, re-timing, and the final prep.
• Re-timed new plates in Nuke for the tracking department and performed limited amount of roto work for the tracking department
3D Generalist
Giant Propeller
August 2018 - September 2018
Greater Los Angeles Area
• Created 3D assets and fluid simulation for an upcoming music video using Maya, Arnold, and Bifröst.
Nuke Compositor
Van Dyke Visual Effects
July 2018 - July 2018
Greater Los Angeles Area
• Performed VFX beauty/clean-up work for “Queen Sugar” series on Oprah Winfrey Network.
Nuke Compositor
Barnstorm VFX
June 2018 - July 2018
Worked on "Strange Angel" remotely.
VFX Compositor | 3D Generalist
Sugar Studios LA
April 2018 - June 2018
Greater Los Angeles Area
• Performed a wide range of 3D tasks including: modeling, texturing, shading, layout/matchmove, and lighting/rendering of set extensions for different shots.
• Performed a wide range of compositing tasks including: wire removal, plate clean-up/patch work, keying/roto, generating & integrating environmental effects such as dust/debris via Nuke’s particles system, integrating stock elements and 2D/2.5D set extension, matchmove, camera projection and look development, as well as minor pipeline scripting.
• Software and tools: Maya, MASH, Photoshop, Substance Painter, SpeedTree, V-ray, Nuke, Mocha Pro, Python, TCL, Windows Batch scripts.
Nuke Compositor
Barnstorm VFX
March 2018 - March 2018
Worked on ABC “For The People” remotely.
Nuke Compositor
East of LA VFX
February 2018 - March 2018
Burbank, CA
• Worked on various screen replacement comps used for Vizio commercials spots.
• Roto, tracking, camera projection, color correction, and chroma keying using in-house proprietary keying tools.
Maya Generalist
BOND
January 2018 - February 2018
Los Angeles, CA
• Worked on the digital/print posters of the season 2 of HBO series “Westworld”.
• Duties include: 3d modeling, sculpting, rigging, character posing, lighting, texturing, and rendering of beauty and AOV passes.
Nuke Compositor | Maya Generalist
Here be Dragons
January 2018 - January 2018
Greater Los Angeles Area
• Composited several green-screen clips for the Netflix’s “Altered Carbon” series used in the additional video section of the show.
• 3D modeled the Audi Q5 chassis used in commercial and in an Augmented Reality (AR) app available on the Apple Store.
Nuke Compositor
CVLT
December 2017 - December 2017
Greater Los Angeles Area
• Responsible for compositing legs in series of CG furniture collection used on Anthropologie’s online store.
Nuke Compositor
Scholar
December 2017 - December 2017
Los Angeles, CA
• Composited Dr Pepper commercial spots for their social media ad campaign.
Compositor
Deutsch
September 2017 - November 2017
Los Angeles
Roto Artist
Dilated Pixels
August 2017 - September 2017
Greater Los Angeles Area
• Worked on an in-house rotoscoping project using After Effects.
Nuke Compositor
Ingenuity Studios
April 2017 - April 2017
Greater Los Angeles Area
• Set extension, screen replacement, keying, matte painting and paint outs, roto and rig removal.
• Planar tracking with Mocha Pro and Nuke camera tracker.
Visual Effects Compositor
LACreate
July 2016 - December 2016
Los Angeles, CA
• 2D/3D tracking and planar tracking.
• Screen replacement, Keying, and Matte painting.
• Rotoscoping and animation.
• 2D Compositing as well as providing consultation for projects that need visual effects.
Multimedia specialist
Community Builders Association
June 2016 - July 2016
Pomona, CA
Designed fundraiser banquet introduction video for the services provided by the association.
Render Wrangler
FuseFX
June 2015 - April 2016
Sherman Oaks
Maintain all render wrangling for the department, overseeing all productions.
• Promoted to head render wrangler within three months.
• Manage all render farms using Deadline.
• Problem solving technical issues raised from Windows based render nodes.
• Problem solving technical issues raised from 3D packages such as 3DS Max and Houdini.
• Shown high level of managerial support and growth in the department.
• Supporting CEO in daily implementation of tight schedules and deliverables on time.
Multimedia Generalist
California State University Northridge (Career Center)
November 2014 - May 2015
California State University, Northridge
Worked with a group of artists and videographers and developed animated shorts for promotion and expansion of the career center’s services.
• Lead the group through creative development phases.
• Planned and developed animated shorts.
• Designed and implemented animated shorts.
• Creatively problem solved the technical aspects of each project.
3D Modeler
Innovate Entertainment, Inc.
March 2015 - April 2015
Los Angeles, California
Worked on the interactive exhibition project for Lionsgate’s upcoming movie.
• Created 3D props for the Lionsgate’s ‘Hunger Games: The Exhibition’ pre-show.
• 3D camera projection revealing a first look glimpse of characters, models, textures and settings.
3D Modeler - intern
Reliance MediaWorks
May 2014 - August 2014
Burbank, CA
Worked as an intern and created company logo for RealD 3D digital stereoscopic projection.