Ali Hamdan

Ali Hamdan

Character/Creature Supervisor

Supervisor Character Supervisor / 22 yrs

Montpellier, France

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senior character technical director

Migration (2023)

senior character technical director

Minions: The Rise of Gru (2022)

senior character technical director

Sing 2 (2021)

Senior Character Technical Director

Spycies (2021)

Senior Character Technical Director

The Grinch (2018)

Senior Character Technical Director

Gaston Lagaffe (2018)

Senior Character Technical Director

Despicable Me 3 (2017)

Characters CG Supervisor

Sing (2016)

Character CG supervisor

Minions (2015)

Despicable Me 2 (2013)

CG Supervisor

Cinderella 3D (2012)

CG supervisor

Cendrillon au Far West (2012)

The Lorax (2012)

Supervisor / Technical Director

The True Story of Puss'N Boots (2009)

Lighting TD

Renaissance (2006)

Lighting Technical Director

9 (2005)

Digital Artist

Immortal (Ad Vitam) (2004)

senior character technical director

Mario Bros

13 years of CG Feature Films Experience

CG Supervisor and Technical Director.

Experienced in all aspects of the Character/Creature workflow :
Modeling, Look Development, Fur, Facial Expressions and Setup/Rig.
But also in Lighting (Characters, Environment/Sets, Fur/Hair) and Pipeline/Tools development.

Specialties: - Characters (Maya - ZBrush)
- Fur (Maya - ShaveAndAHaircut)
- Lighting / Shading (Maya - Renderman - MentalRay)
- Pipeline and tools development (MEL - Python)
Work History
  • Character Workflow Supervisor

    Illumination Mac Guff

    August 2012 - Present

    Develop and coordinate all the 'Character'​ departments (from modeling, to character effects) on :
    - 3D Feature film "A Minions Movie"​.
    - 3D Feature film "Sing".

  • Character Workflow

    Illumination Mac Guff

    March 2012 - July 2012

    Create tools ans develop the Character workflow for multiple departments (character setup, character effects, hair/fur) on 3D Feature film "Despicable Me 2"

  • CG Supervisor

    Delacave

    January 2011 - January 2012

    CG Supervision and technical direction on various CG 3D projects :
    - 3DS Feature film "Cinderella"
    - 3DS short films
    - 3DS TV series

  • Fur & Character Supervisor

    Delacave

    October 2010 - December 2010

    - Supervision of Character modeling and Facial expressions on 3D Feature Film "Cinderella".
    - Supervision of Fur pipeline, shaving, grooming and Look development.

  • Character FX Technical Director

    Mac Guff

    July 2010 - September 2010

    - Optimize and develop the Character FX pipeline on Chris Renaud's 3D Feature Film "Dr. Seuss' The Lorax".
    - Scripts and tools development for Fur / Hair / Cloth dynamics.

  • senior Fur/Hair TD

    Black Light Movies

    July 2010 - July 2010

    - Hair shaving, grooming and shading on 3D Short Film "SoulMan"

  • senior Fur & Lighting TD

    Mikros Image

    June 2010 - June 2010

    - Fur shaving, grooming and shading for "Nestle Special.T" TV Commercial.
    - Texturing, Shading and shot Lighting.

  • Fur & Lighting Supervisor / TD

    Delacave

    May 2010 - May 2010

    - Shading, shot lighting and rendering pipeline optimization for 3D Short Film "Baba Yaga".
    - Fur shaving, grooming and shading.

  • senior Modeling & Lighting TD

    Nightshift

    April 2010 - April 2010

    Modeling, surfacing, lighting and some compositing for "CanalSat" TV Commercial

  • Character Technical Supervisor

    Delacave

    February 2010 - March 2010

    Supervision of Character modeling and Facial expressions on 3D Short Film "Donjons de Naheulbeuk"

  • Fur & Character Supervisor / TD

    Herold & Family

    November 2008 - February 2010

    - Supervision of Character modeling and Facial expressions on 3D Feature Film "Cinderella".
    - Supervision of Fur pipeline, shaving, grooming and Look development.

  • Sets Lighting Supervisor and Lead Technical Director

    Delacave

    January 2008 - October 2008

    - Sets Lighting Supervision on Pascal Herold and Jerome Deschamp's feature film "The True Story of Puss 'N' Boots" (based on Charles Perrault's book "Puss'N' Boot").
    - Technical coordination for the Sets Database and for the Lighting/Rendering pipeline.

  • Lead Technical Director and Fur TD

    Herold and Family

    June 2007 - December 2007

    - Pipeline development on Pascal Herold and Jerome Deschamp's feature film "The True Story of Puss 'N' Boots" (based on Charles Perrault's book "Puss'N' Boot").
    - Fur creation, Look development and Facial expressions for the main character "Puss".
    - Developping the Fur tools with the R&D department for integration with Inhome Hardware Renderer.

  • Lighting TD

    Attitude-Studio Luxembourg

    March 2007 - May 2007

    Optimize and develop the rendering Pipeline on Shane Acker's Feature Film "9".

  • Lighting TD

    Attitude Studio

    September 2004 - March 2007

    Scripts and tool development for the Lighting Pipeline.
    Lighting and/or Fur in Maya and Renderman on various feature films and shorts like :
    - Feature Film "Renaissance"
    - Commercial "Shrek 3"
    - Short "The Wheelman"
    - Short "Disney's Tinker Bell"
    - Test "Sony's Chubb Chubbs"
    - Test "Disney's 7 Dwarfs"
    - Test "Disney's Aristocats", and more...

  • Character Artist and TD

    Attitude-Studio

    March 2004 - September 2004

    Character setup/skinning, and Mel scripts on Maya,
    on Christian Volckman's feature film "Renaissance".

  • 2D Artist

    TPS

    December 2003 - March 2004

    Creating visuals for feature films, Television series, sitcoms...

  • CG Artist

    Duboi

    March 2003 - September 2003

    Sets modeling, mapping/surfacing and 3D layout on Maya, Photoshop and Lightwave,
    for Enki BILAL's feature film "Immortel Ad Vitam" (aka "The Woman Trap").

  • Universal Pictures

    ? - Present