Experienced Lighting Artist with a background in both live action and feature animation production. Well versed in the principles of photography and realistic lighting, including plate integration, physically based shading, and modern pathtracers.
In recent years I have focused on lighting for feature animation, including compositing and image finaling. I’m also turning my focus more toward realtime work, specifically in Unreal Engine, focusing on lighting, shading with Blueprints, and technical art in Unreal.
Work History
Senior Lighter
DreamWorks Animation
February 2023 - Present
Glendale, California, United States · Hybrid
Projects:
Lead Lighter - Trolls Band Together
-Sequence setup and keylighting in Houdini, SideFX LOPs, and Nuke
Senior Lighter - Kung Fu Panda 4
Senior Lighter - Ruby Gillman: Teenage Kraken
Mentor
Think Tank Training Centre
October 2021 - Present
Remote
Mentoring students and providing feedback on assignments and instruction in 3D software including Maya, vRay, Mari, and Mudbox as they complete a 1 year online certificate program.
Narrative Lighting Artist - 343 Industries
Microsoft
September 2022 - January 2023
Narrative lighting for in game cinematic content, primarily for the Season 3 multiplayer content update for Halo Infinite.
Lighting and Compositing Artist
Walt Disney Animation Studios
January 2022 - September 2022
Burbank, California, United States
Zootopia+
Strange World
Lighting/Compositing Artist
DreamWorks Animation
October 2019 - January 2022
Glendale, CA
Lighting/Compositing Artist
Blizzard Entertainment
July 2019 - October 2019
Irvine, California
Lighting TD
Sony Pictures Imageworks
January 2019 - June 2019
Vancouver, Canada
Lighting and Compositing TD
Sony Pictures Imageworks
June 2017 - June 2019
Spiderman: Into the Spiderverse (2018)
-Academy Award: Best Animated Feature
Instructor - Introduction to Lighting for Animation
Gnomon School of Visual Effects, Games + Animation
December 2018 - March 2019
Produced a tutorial video on lighting techniques for animation using Maya, Arnold, and Nuke.
Special thanks to Adam Floeck for the use of a scene I lit for his short film, The Sentinel.
Rooster Teeth
November 2018 - December 2018
Austin, TX
Lighting TD
Sony Pictures Imageworks
December 2017 - October 2018
Vancouver, Canada
Digital Artist
Animal Logic
July 2017 - December 2017
Digital Artist - Lighting
Animal Logic
June 2017 - December 2017
Sydney, Australia
Peter Rabbit (2018)
Lighting TD
Sony Pictures Imageworks
July 2016 - June 2017
Lighting on Smurfs: The Lost Village
Lighting and Look Development TD - Associate
Sony Pictures Imageworks
October 2015 - June 2017
Lighting TD
Sony Pictures Imageworks
October 2015 - June 2016
Lighting and Look Development TD
MPC
August 2014 - October 2015
Vancouver, BC
Lighting and look development work for feature films.
Projects:
American Sniper
Monster Trucks
Furious 7
The Finest Hours
Visual Effects Intern
Magnetic Dreams Animation Studio
April 2014 - July 2014
Greater Nashville Area, TN
Modeling, surfacing, and lighting assets for television and advertising work. Also contributed work as a compositor.
Peer Tutor
Savannah College of Art and Design
January 2011 - June 2013
Savannah, Georgia Area
Provide training in a variety of software packages and programming languages used in SCAD's VSFX curriculum.