I`ve worked in the Lighting department for the animated feature film "Deep".
https://www.imdb.com/title/tt4105584/
CG Supervisor / Art Direction
TRONCO™
August 2015 - June 2016
Lighting Supervisor / Shading Artist
3Dar
July 2015 - September 2015
Buenos Aires, Argentina
I´ve worked as a Lighting Supervisor and Shading artist for a short movie that was being produced in 3dAr, a production company in argentina called UNCANNY VALLEY:
https://vimeo.com/147365861
Lighting Artist / TD
ONER Vfx
September 2014 - November 2014
I've been lighting CG sets, props and crowds for the film "Hands of Stone".
Movie link in imdb: https://www.imdb.com/title/tt1781827/
Lighting Supervisor
GRID-vfx
March 2014 - August 2014
Actually in charge of supervising cg lighting on sequences of the animated feature film "Oops! Noah is gone" optimizing both human and computer resources in terms of simplicity in lighting set ups and low render times preserving a high quality cinematic lighting.
- Lighting master shots.
- Shot reviewing.
- Render times optimization with diversal lighting and composition techinques.
- Lighting tools development.
- Scripting
Software in use: Maya, Arnold, Nuke and Python scripting. OS: Linux.
Lighting TD - Sr. Lighter
GRID-vfx
November 2013 - March 2014
Collaborating on the devolopment of tools for the lighting department and lighter for the animated feature film "Oops Noah is Gone" a coproduction between Ireland - Germany - Luxembourg and Belgium.
Lighting Supervisor
Catmandu
July 2013 - November 2013
I was in charge of the Lighting Department doing reviews, establishing new workflows, doing shell scripts and preparing a three hours lighting workshop that I've presented at ACM SIGGRAPH Bogota in September 2013 as well as in Buenos Aires, Argentina at "Centro Cultural Recoleta" CCR the same year.
Lighting & Compositing Problem Solving Supervisor
Catmandu
March 2013 - July 2013
During the "crunch time" of "Foosball" (directed by J.J. Campaella) I was in charge of supervising a whole new department called "Fixing", with almost twenty artists and the objective of delivering the movie in time and quality. The department managed to solve about 900 shots with a diversity of lighting, shading, compositing, simulation and stereo issues.
Lead Lighting / Master Lighter
Catmandu
April 2011 - March 2013
Since May 2011 till August 2011 I've been working as an in house Arnold beta tester. I have the opportunity to give an introductory presentation for shading and lighting artists about the render engine here at Catmandu.
In August 2011 I've worked as a master lighter and compositor for Juan Jose Campanella's "Foosball" in the creation of the movie's first teaser to be shown worldwide; making decisions about techniques and workflows to be used later.
Nowadays I'm doing establishing shots and lead lighting of several sequences of the same movie as well
Shading Artist
Catmandu
February 2011 - May 2011
Shading in Maya (Mental Ray, Arnold) / Texture painting.
Lighting & Shading Artist. / Hair TD. / Look development
Gizmo
November 2009 - May 2011
Mostly lead shading and lighthing/comp.
Establishing a hair pipeline.
Lighting & Shading Artist.
Estilo 3D
April 2008 - November 2009
I was in charge of delivering hyper realistic images for print advertising.
Diseño y realización de Stands + Presentaciones 3D
LAWDESIGN
August 2006 - April 2008
Realización de presentaciones de stands para las grandes marcas: Telecom, Ford, Telefónica, Chrysler, Mercedes Benz, DOW Chemical, etc.
3D Generalist. Design visualization.
Imagen y Comunicación SA.
January 2005 - August 2006
Realización de las presentaciones arquitectónicas de todos los NIKE shops latinoamérica así como el mobiliario utilizado.