Albert Lin

Albert Lin

Mid-level Concept Artist / 8 yrs

Vancouver, Canada

Hire Me
A Concept Artist and Matte Painter who specialize in creating environment concept for game and films. Drawing, painting, 3D modeling, texturing, lighting, rendering, compositing are but a few of the skills I have amassed over the past 5+ years which help me complete my work efficiently and on time.
Work History
  • Concept Artist

    SQUARE ENIX CO., LTD.(Japan) 株式会社スクウェア・エニックス

    October 2019 - December 2021
    Tokyo, Japan

    • Works closely with Project Leads to develop concept artwork that defines the overall look and art style of the new FF game
    • Assist in establishing the style of the project and create reference sheets for all factions and worlds (Environment, Character, Props, Decals etc.)
    • Do paint-overs on level design to enhance gameplay experience and design
    • Create in-depth callouts to explain functions of design and animation for 3D artist
    • Produce in-game UI elements, flags, maps, marketing material and graphic design
    • Create concepts for various projects as assigned. Concept work would range from, but are not limited to
    • Participate in major Square Enix titles like Final Fantasy XIV and Final Fantasy XVI

  • Concept Artist/ 3D Artist

    Dreamlit Entertainment

    October 2017 - October 2019
    Los Angeles

    • Ideate through rough sketches and thumbnails for MMO game TOWERS
    • Create concept drawings for prop and architecture (man-made and nature-related)
    • Create keyframe paintings for potential gameplay scenes
    • Build 3D assets for architecture, props, vegetation in Maya and Blender
    • Texturing in Substance Painter
    • Set dressing, composing, texturing and lighting in UE4
    • Basic rigging and collision detection for creatures
    • Create cinematic illustration for mobile game

  • Concept Artist/Matte Painter

    Darkhorse10 Pictures Inc.

    January 2017 - September 2017
    Vancouver, British Columbia, Canada

    • Create photoreal matte paintings according to different lighting scenario and environment settings using 2D and 3D tools like Maya
    • Compositing matte painting and special effects into the plate on Nuke
    • Create static and animated storyboard, as well as concept art for film pitch
    • Projects involved: Dark Matter Season3 (2017), Zoo Season 3 (2017), Shadow (2018) ), Tiny Christmas (2017)

  • Concept Artist

    MAGNUS REX

    March 2017 - April 2017

    Freelance work on a pitch project for Honda

  • Graphic & Industrial Design Intern

    iPin

    January 2015 - July 2015
    Vancouver, Canada Area

    Involved in the design stage of the actual iPin product and the design of iPin's package/case. Also, was tasked to design graphical banners, advertisement, and was responsible of social media maintenance

  • Graphic Designer

    SFU Marketing

    December 2013 - April 2014
    Vancouver

    Graphic Design including designing event posters, brochures, logo, social media, website.

Education
  • Concept Art

    Brainstorm School

    2016 - 2018
  • Interactive Arts and Technology

    Simon Fraser University

    September 2010 - March 2016
  • Concept Art

    Concept Design Academy

    2014 - 2015