A Concept Artist and Matte Painter who specialize in creating environment concept for game and films. Drawing, painting, 3D modeling, texturing, lighting, rendering, compositing are but a few of the skills I have amassed over the past 5+ years which help me complete my work efficiently and on time.
Work History
Concept Artist
SQUARE ENIX CO., LTD.(Japan) 株式会社スクウェア・エニックス
October 2019 - December 2021
Tokyo, Japan
• Works closely with Project Leads to develop concept artwork that defines the overall look and art style of the new FF game
• Assist in establishing the style of the project and create reference sheets for all factions and worlds (Environment, Character, Props, Decals etc.)
• Do paint-overs on level design to enhance gameplay experience and design
• Create in-depth callouts to explain functions of design and animation for 3D artist
• Produce in-game UI elements, flags, maps, marketing material and graphic design
• Create concepts for various projects as assigned. Concept work would range from, but are not limited to
• Participate in major Square Enix titles like Final Fantasy XIV and Final Fantasy XVI
Concept Artist/ 3D Artist
Dreamlit Entertainment
October 2017 - October 2019
Los Angeles
• Ideate through rough sketches and thumbnails for MMO game TOWERS
• Create concept drawings for prop and architecture (man-made and nature-related)
• Create keyframe paintings for potential gameplay scenes
• Build 3D assets for architecture, props, vegetation in Maya and Blender
• Texturing in Substance Painter
• Set dressing, composing, texturing and lighting in UE4
• Basic rigging and collision detection for creatures
• Create cinematic illustration for mobile game
Concept Artist/Matte Painter
Darkhorse10 Pictures Inc.
January 2017 - September 2017
Vancouver, British Columbia, Canada
• Create photoreal matte paintings according to different lighting scenario and environment settings using 2D and 3D tools like Maya
• Compositing matte painting and special effects into the plate on Nuke
• Create static and animated storyboard, as well as concept art for film pitch
• Projects involved: Dark Matter Season3 (2017), Zoo Season 3 (2017), Shadow (2018) ), Tiny Christmas (2017)
Concept Artist
MAGNUS REX
March 2017 - April 2017
Freelance work on a pitch project for Honda
Graphic & Industrial Design Intern
iPin
January 2015 - July 2015
Vancouver, Canada Area
Involved in the design stage of the actual iPin product and the design of iPin's package/case. Also, was tasked to design graphical banners, advertisement, and was responsible of social media maintenance
Graphic Designer
SFU Marketing
December 2013 - April 2014
Vancouver
Graphic Design including designing event posters, brochures, logo, social media, website.