Ahmed Hussein

Ahmed Hussein

Senior 3D Generalist / 17 yrs

San Francisco, CA

Hire Me

Digital Artist

The Captain (2019)

Pre Viz Artist

The Lion King (2019)

3D Environements And Digital DMP Artist

Justice League (2017)

3D Digital Matte Painter

The Dark Tower (2017)

3D Digital Matte Painter

The Mummy (2017)

3D Digital Matte Painter

Sully (2016)

3d Environment Td

Ghostbusters (2016)

Modeler

The Lost World (2013)

3D Environment Artist

Sonic & All-Stars Racing Transformed (2012)

3D Environment Artist

Kinect Sports: Season Two (2011)

3D Environment Artist

Harry Potter and the Deathly Hallows: Part 2 (2011)

Environment and texture artist

Silent Hill: Shattered Memories (2010)

3D Environment Artist

Killzone 2 (2009)

Work History
  • 3D Modeler

    Whiskytree

    December 2018 - Present
  • Senior Sets Generalist

    MPC

    May 2017 - December 2017
    Los Angeles, California

    PreViz Modelling, texturing, and set building / dressing for the Lion King movie.

  • 3D Environments and Digital matte painter

    MPC

    January 2016 - April 2017
    Vancouver, Canada Area

    Environment modelling, texturing, lighting and matte painting for Ghostbusters, Sully, the Dark Tower, the Mummy, Justice League and other unannounced movies.

  • Senior Assets Artist

    NSC Creative

    September 2015 - January 2016
    Leicester, United Kingdom

    Modelling texturing and shading of props, vehicles, foliage, environments and large scale terrain.

  • Remote freelance 3D Artist

    VTR North

    July 2013 - November 2015
    Manchester, United Kingdom

    Perfume Shop Xmas Commercials 2013, Vidal Sassoon and Vauxhall Insignia projections mapping for Plasa 2013.

    Modelling, UV layouts for perfume bottles, hair care products and vehicles

  • 3D Environments & Terrain Artist

    NSC Creative

    September 2013 - September 2015
    Leicester, United Kingdom

    Modelling texturing and shading of props, foliage, environments and large scale terrain on animated films : Tomorrow Town, unannounced special commissioned film.

  • Environments and Props Artist

    Red Star 3D

    August 2012 - July 2013
    Sheffield, United Kingdom

    Modelling texturing and shading of environments props and vehicles on animated films: Lost World 4D, Space Chase 4D and Dino Safari 4D

  • 3D Environments and Texture artist

    Sumo Digital

    March 2012 - August 2012
    Sheffield, United Kingdom

    Environment & Texture artist on "Sega All Stars Racing Transformed"

  • 3D XSI Artist

    A Large Evil Corporation

    February 2012 - March 2012
    Bath, United Kingdom

    Modelling, texturing, shading of environment props and characters for the Green Giant TV commercial.

  • 3D XSI Generalist

    Atticus Finch

    November 2011 - December 2011
    London, United Kingdom

    XSI Generalist on the Snow Patrol world tour music animations

  • 3D Artist

    Rare Ltd.

    May 2011 - October 2011
    Birmingham, United Kingdom

    Kinect sports: Season 2

    Modelling, texturing, lighting and optimising of in game environments

  • World Artist

    EA

    March 2011 - April 2011
    Guildford, United Kingdom

    Freelance environment modeller, texture artist and lighter on Harry Potter: "Deathly Hallows 2"

  • Freelance 3D XSI Modeller

    A Large Evil Corporation

    January 2011 - February 2011
    Bath, United Kingdom

    Sole 3D modelling of characters, props and sets and environments and texturing for the Orange Tiny Top Ups commercial.

  • Lead Freelance XSI Generalist

    A Large Evil Corporation

    September 2010 - November 2010
    Bath, United Kingdom

    3D modelling, texturing, lighting, rendering of props and sets for a Pot Noodle commercial.

  • Freelance XSI Generalist

    BSkyB

    July 2010 - July 2010

    Generalist XSI operator, modelling, texturing, lighting and animation.

  • 3D XSI Artist

    Fluid Pictures

    March 2010 - April 2010

    3D Modelling, texturing artist

  • 3D XSI Generalist/ Hard surface modeller.

    Prime Focus World

    February 2010 - March 2010

    High Poly subdivided surface modelling, shading, lighting and animating of VW cars for use on the UK VW website

  • Environment and texture artist

    Climax Group, Portsmouth

    September 2008 - November 2009

    Silent Hill "Shattered memories" on the Nintendo Wii, PSP and PS2.
    Rocket Knight on Xbox Live, PS3 Network and Steam PC Network.

    Responsibilities:
    Conception & Constructing highly detailed realistic interior and exterior environments.
    Texturing and lighting using light maps and vertex shading.
    Using Renderware game engine.
    Using Xbox360, Wii, PSP and PS2 Dev and Test Kits.
    Working on tight deadlines and under pressure.

  • Freelance 3D & texture artist

    Fluid Pictures Ltd

    August 2008 - September 2008

    Creating and texturing realistic Planes and helicopters to be used for animated shots on "Special Heroes" a TV programme aired on Channel 5 in 2009

  • Junior Environment Artist

    Sony Interactive Entertainment Europe

    February 2008 - June 2008

    Kill Zone2 on Playstation3

    Responsibilities:
    Constructing environments, building blocks and props, placing buildings and objects.
    Shading, modelling, UVing and texturing.
    Very Realistic Texturing.
    Exporting game environment geometry or pieces.
    Optimizing for the game (geometry, textures, shaders, lodding)
    Shader knowledge (speculars, normal maps, material expressions)
    Working on tight deadlines and under pressure

  • Junior Lighting Artist

    Pineapple Squarred Animation

    November 2007 - December 2007

    Responsibilities:
    Setting up light rigs.
    Match light setups for CG Characters and Live action backgrounds.

  • Senior CAD Demonstrator & Technician

    University of Plymouth

    September 2001 - October 2006

    "3 days per week"

    Responsibilities:
    Demonstrating and assisting students with:
    various CAD packages 3D studio Max, AutoCAD, VRML and other computer programmes.
    Working with B.Eng., B.Sc. and M.Sc. students on various architectural design modules, design competitions and final year projects.
    Running laboratory sessions, Advising and assisting in development of teaching facilities hardware and software and other IT related issues.
    Technical and Network Support for university staff and student machines.

  • Architect, CAD System operator and 3D Modeller/Artist

    Penrose Architects

    April 2004 - May 2005

    "2 days per week"

  • Architect and CAD System Operator

    The Godfrey Partnership

    April 2001 - September 2004
    Teignmouth
Education
  • MA3D CA in Animation

    Bournemouth University

    2006 - 2007