I’m an ambitious and highly motivated CFX artist. I possess various software skills and considerable experience in visual effects for film, animation and commercials.
My professional experience was gained within various practical roles: cloth, hair, muscle and dynamics.
As a CFX artist, my focus in my work is to creating dynamic simulation of natural or artistic phenomena. I am now looking to make a significant contribution within the film/animation post production industry.
Softs: MAYA, NCloth, Houdini.
Work History
Home
Freelance
January 2023 - Present
Valencia, Valencian Community, Spain
Senior CFX artist
Skydance Animation
August 2024 - August 2026
Madrid, Spain
Senior CFX artist
Skydance Animation
August 2023 - January 2024
Senior CFX artist
Digital Domain
August 2021 - August 2022
Cloth/Hair/Muscle simulation and finalling on Houdini
Ilion Animation Studios
February 2020 - June 2021
Lead Cfx
Method Studios
November 2018 - June 2019
Montreal, Canada Area
Worked on "MIB international", lead work, setup building, cloth/hair simulation on Maya and houdini.
cfx td
Atomic Fiction
February 2018 - October 2018
Montréal, Canada
worked on "Welcome to Marwen", buidling SimRig setup for various main characters and props, cloth/hair simulation
Creature Fx TD
Rising Sun Pictures
January 2017 - January 2018
Adelaide, Australia
Creature Fx TD
Digital Domain
August 2015 - September 2016
Doing look development on the main character asset including helping buildling Simrig: creating simgeo, building constraints, find the right presets, etc. Run various tests in several different situations to find the best results
Creature Fx TD
Sony Pictures Entertainment
November 2014 - July 2015
Région de Vancouver, Canada
Hotel Transilvania 2
- cloth and fur simulation
Creature Fx TD
red knuckles
September 2014 - October 2014
London, Royaume-Uni
cloth and fur simulation + work on character cloth look dev.
Creature fx TD
Nexus Productions
June 2014 - August 2014
gromming/sclupting fur, simulation, texturing skin and fur
work on: commercial "Samsung"
Creature Fx TD
Framestore
June 2013 - June 2014
Work on:
- Guardians of Galaxy:
cloth and fur simulation + work on character cloth look dev.
- Winters Tale :
cloth simulation
Creature Fx TD/Tech Anim TD
MPC
February 2013 - May 2013
London
Work on:
- Maleficient:
fur simulation
- Percy Jackson 2:
work on Percy's cloth simrig presets
- Red 2:
truck's dynamics/deformation/destruction and skinning on cars
- Seventh Son:
finaling on automated cloth simulation and dynamics
Creature Fx TD
Framestore
September 2011 - February 2013
London, Royaume-Uni
Web Site: https://framestore.com/
Work on:
- "47Ronin"
Task Performed:
Testing SimRig, simulation of Cloth.
Testing Fur's homesoft (collisions issues, etc) , simulation of fur dynamics.
3D Generalist/Lighting TD
Jellyfish Pictures
March 2011 - June 2011
London, Royaume-Uni
Site: https://www.jellyfishpictures.co.uk/
Work on:
- "Planet Dinosaur" (2011) a 3 hour full CG series for the BBC.
Tasks performed:
Final Lighting and multi pass rendering. Scene assembly, animation plotting,
MDD creation and animation checking. Set up environments and natural
effects with ICE.Simulated creature’s saliva.
3D Generalist
La Maison
June 2009 - September 2010
Paris
site: https://www.alamaison.fr/
Work on :
- “ Le joueur de citernes” (2010) and
- “ Upside Down” (2013)
Task performed:
Started a 3 month training period during which I assisted 3D artists in their work before continuing on a 1 year contract durin which I performed 3D work for commercials, short movie and feature films: modeling, particules and rendering. Did tracking and matte painting.