Adrian Cheung

Adrian Cheung

Software Engineer at Capcom Game Studio Vancouver

Senior Software Engineer / 19 yrs

Vancouver, Canada Area

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Work History
  • Lead Software Engineer

    Capcom Vancouver

    November 2010 - Present

    Dead Rising 3
    - started out managing animation system and player
    - eventually moved on to managing player, weapons, zombies
    - finished the title responsible for all of gameplay
    - drove quality bar with design & production
    - simplified pipelines and workflow processes
    - mentored new SEs, performed design reviews
    - optimized and finalled DR3 on new console in time for XboxOne launch

  • Software Engineer

    Blue Castle Games

    October 2006 - November 2010
    Vancouver, Canada

    Senior Software Engineer on Dead Rising 2
    Software Engineer on The Bigs

  • Software Engineer

    Electronic Arts

    April 2004 - September 2006

    NHL 07
    FIFA Street 1
    FIFA Street 2