Addison Bath

Addison Bath

Senior Head of R&D/Pipeline / 21 yrs

Los Angeles, CA

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Pipeline TD

Avatar: The Way of Water (2022)

Head Of Pipeline

The SpongeBob Movie: Sponge on the Run (2021)

Head Of Pipeline

6 Underground (2019)

Head Of Pipeline

Jumanji: The Next Level (2019)

Head Of Pipeline

The Mandalorian (2019)

Head Of Pipeline

Terminator: Dark Fate (2019)

Head Of Pipeline

Gemini Man (2019)

Head Of Pipeline

Men in Black: International (2019)

Head Of Pipeline

Godzilla: King of Monsters (2019)

Head Of Pipeline

Pokémon Detective Pikachu (2019)

Head Of Pipeline

Avengers: Endgame (2019)

Head Of Pipeline

Captain Marvel (2019)

Head Of Pipline

Alita: Battle Angel (2019)

Head Of Pipeline

Untitled Dick Cheney Project (2018)

Global Head Of Pipeline

Bumblebee: The Movie (2018)

Head Of Pipeline

The Christmas Chronicles (2018)

Head Of Pipeline

Christopher Robin (2018)

Global Head Of Pipeline

Skyscraper (2018)

Head Of Pipeline

Ant-Man and the Wasp (2018)

Head Of Pipeline

Untitled Han Solo Star Wars Anthology Film (2018)

Head Of Pipeline

Deadpool 2 (2018)

Head Of Pipeline

Avengers: Infinity War (2018)

Head Of Pipeline

Rampage (2018)

Head Of Pipeline

Pacific Rim: Uprising (2018)

Head Of Pipeline

Justice League (2017)

Head Of Pipeline

Thor: Ragnarok (2017)

Previs Artist

Spider-Man: Homecoming (2017)

Head Of Pipeline

Guardians of the Galaxy Vol. 2 (2017)

Head Of Pipeline

Power Rangers (2017)

Head Of Pipeline

Aquaman (2016)

Head Of Pipeline

Race Through New York with Jimmy Fallon (2016)

Motion Capture Technical Director

The Adventures of Tintin (2011)

Motion Capture Supervisor

Real Steel (2011)

Head Of Pipeline

Game of Thrones (2011)

Lead Capture Technical Director

Avatar (2009)

Engineer

The Chronicles of Narnia: The Lion, the Witch and the Wardrobe (2005)

Global Head Of Pipeline

Venom (2004)

Work History
  • Head of R&D and Pipeline

    The Third Floor

    December 2014 - Present
  • Head of R&D and Pipeline

    The Third Floor

    December 2014 - Present
  • Pipeline Developer

    RGH Themed Entertainment

    June 2013 - November 2014

    Responsibilities as Pipeline Developer of Themed Entertainment Media division:
    Creating and Bidding Pipeline Roadmap
    Implementing Digital Asset and Version management across Art Dept, Modeling,Texturing, Surfacing, Previz, Lighting, Rendering
    Facilitating production tracking of all assets, shots, dailies and notes
    Developing shading network pipeline that can be vertically applied to assets
    Customizing Shotgun Toolkit with Hooks, GUIs and forked apps
    Managing a team of pipeline developers and artist support specialists
    Designing tools based on Artist/Sup

  • Pipeline Supervisor / Technical Director / Software Develope

    Giant Studios

    September 2003 - July 2013

    Responsibilities on Feature Film Avatar, Tintin, Jack the Giant Killer, and Realsteel:
    Research and Development to create virtual production pipeline
    Developing new artist tools to improve production and efficiency
    Supervising virtual production pipeline
    Developing automated scene assembly
    Developing post production pipeline for final shot delivery to 3rd party vendors
    Supervising On-Set performance capture with Realtime CG Pipeline
    Supervising On-Set Realtime performance capture solve with re-targeting composited onto tracked live film plate (aka Simulc

Education
  • Georgia Institute of Technology

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