I am Modeling and Texture supervisor, currently working at The Mill NY
I have been working in the commericals industry for the last three years, my credits include work for brands such as: Audi, Playstation, Lexus, Legoland, samsung, budweiser, The US Marines, Nike, honda and the BBC
My previous film credits include: Guardians of the Galaxy, Malificent, Seveneth Son, WWZ, John Carter, Clash of the titans, Prince of Persia, The Dark Knight, The Golden Compass, and The Take of Despereaux
I've worked in the Industry for around 15 years now, covering quite a spectrum of projects and media, including work for games, advertising, music videos, cinematics, TV and film.
I have also produced a variety of video tutorials on a range of subjects, from low poly buildings design for games, to modelling stylised characters from scratch. My work has been published in several magazines and websites, and is available for download.
Legoland - awesome awaits
Legoland - Heartlake city
Legoland - Ninjago
Blue Cross - Survive
Angry Birds 2 Launch film
Fiber One - Don't fight your instincts
Comfort - Big Bang Genie
Honda - Ignition
BBC Orchestra - God only Knows
Kia - The perfect getaway vehicle
Kia - Installation
B&Q - Animals
Audi - Still life
Citracol - Defy Bones
Audi - Next Level
Lead Modeller
Framestore
July 2013 - July 2014
London, United Kingdom
Lead modeller on Guardians of the Galaxy
Tutor
The Animation Workshop, VIA University College
March 2014 - March 2014
viborg, denmark
Teaching 2 week biped modelling course to BA level students
senior model and texture artist
MPC
January 2013 - June 2013
london
Character Modeller on Malificent
Modeller on Seventh Son
Environment and Prop Modeller on Unamed Feature Animation Project
Senior Modeller
The Mill
March 2012 - January 2013
The Mill
Working at Mill tv and film as a modeller/texture artist
projects include:
Dr Who
47 ronin
les mis
sinbad
ice age
Lead Modeller
Cinesite
May 2009 - March 2012
Modeller and Texture Artist on:
Lead Modeller on WWZ - supervising Hard Surface Models.
Modeller on John Carter of Mars - environmental modelling on large scale cities and vehicles. High res Modelling of aerial vehicles and Mechanical components of City.
Clash of the Titans - Creature modelling and texturing work, also Environmental modelling
Prince of Persia - High Res Digi Double modelling and sculpting work
Tutor
The animation Workshop
March 2009 - April 2011
Viborg, Denmark
For three years I taught the first year cg artist students the character modelling module of thier course, focusing on building a character from scratch, sculpting it, uving it and rendering out a turntable.
All lessons and planning were done by me, and are now also available online as a series of video tutorials.
Modeller
Passion Pictures
January 2009 - April 2009
Modeller on Beatles Rock Bank Cinematic
also worked on adverts for Evergreen and Crossrail Trains
Modeller
Framestore
April 2007 - October 2008
Worked as a modeler on The Golden Compass, designing and building the armour for the Bear, also worked as a creature TD running fur and cloth sims for the chain main.
Worked as a modeler and sculpter on The Dark Knight. working mainly on the displacement for the Harvey Dent character. also worked with low res digidoubles for 'Massive'.
Worked on Animated Feature, 'The Tale of Desperaux' as a Creature TD/Finaliing Artist. fixing intersections and running fur sims.
freelance modeller
BBC
March 2006 - October 2006
artist
Escape Studios
2004 - 2006
Modeller
Visual Science/EA Games/Escape Studios
October 2005 - December 2005
modelling low poly assets for xbox 360 title, texture artist for project