Abhishek Pandey

Abhishek Pandey

Senior FX TD / 21 yrs

London,UK

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Senior Effects Artist

X-MEN Dark Phoenix (2019)

Senior Effects Artist

Captain Marvel (2019)

FX Td

Mowgli (2018)

FX TD

Guardians of the Galaxy Vol. 2 (2017)

Visual Effects Artist

Doctor Strange (2016)

Senior FX Artist

Penguins of Madagascar (2014)

Senior FX Artist

Rocky and Bullwinkle (2014)

Senior FX Artist

DreamWorks Spooky Stories (2012)

Senior FX Artist

Puss in Boots (2011)

Senior FX Artist

Scared Shrekless (2010)

Effects Animator

Merry Madagascar (2009)

Effects Artist

Tinker Bell (2008)

Work History
  • FX Supervisor

    Framestore

    December 2022 - Present

    Premium VFX house

  • FX Supervisor

    Double Negative

    November 2019 - December 2022
    Mumbai Area, India
  • Supervising FX TD / FX Supervisor

    Assemblage Entertainment

    January 2019 - November 2019
  • Senior Effects Artist / TD

    Rising Sun Pictures

    July 2018 - January 2019
    Adelaide, Australia
  • FX TD

    Framestore

    May 2016 - May 2018
    London, United Kingdom
  • Senior FX Artist

    Dreamworks Dedicated Unit, Bangalore, India

    January 2009 - November 2015
  • FX TD

    Prana Studios

    June 2006 - January 2009
    Mumbai

    Company: Prana Studios Pvt. Ltd.
    Designation: Sr.TD.
    Responsibilities: Developing MEL Scripts/Expressions for Dynamics, Pipelining and Automation. Writing tools. Troubleshoot/Execute difficult shots.
    Special : Worked on developing pipeline tools for Visual Effects (live action) international projects. Developed and implemented the pixie dust engine using MEL Scripts / Particle expressions for Disney Fairy Movies and supervised a team of 25 Artist doing the effect. Worked on Massive Software(Brain development) for crowd simulation.

  • FX TD

    Prana studio

    2006 - 2008
  • technical director

    Maya Entertainment Limited

    February 2004 - June 2006
    Mumbai

    Responsibilities: MEL Scripting, particle dynamics, modeling, texturing, lighting, rigging, troubleshoot /execute difficult shots, Creating CG Environments for integration with live footages. Game modeling and texturing.
    Special: Developed and implemented Crowd Simulation System using MEL that was used for a UK based project and another international project with features like Terrain follow, Collision and Obstacle avoidance.Supervised the artists involved in executing the shots using this tool.

Education
  • Beta Maya

    Maya Academy Of Advance Cinematics

    March 2002 - December 2002
  • GNIIT

    National Institute of Information Technology

    July 1997 - July 2000
  • BA(VOC)

    College of Vocational Studies, University of Delhi

    June 1997 - June 2000
  • Delhi University

    1997 - 2000
  • College of Vocational Studies

    ? - ?
  • University of Delhi, College of Vocational Studies

    ? - ?
  • University of Delhi, College of Vocational Studies

    ? - ?
  • AISSCE, 10+2, CBSE

    Kendriya Vidyalaya, Sector 8, R K Puram, New Delhi

    ? - ?