Alex Beckers

Alex Beckers

Project Manager / Producer

Mid-level Project Manager / 21 yrs

Los Angeles, CA

Hire Me
I solve project management and development problems in consumer entertainment software with a mix of technical, business and social skills.

Over a decade of experience in production and project management with additional experience in localization, game design and information technology.

I have a BS in Computer Science and an MBA. I'm also a certified Project Management Professional (PMP) and ScrumMaster (CSM).
Work History
  • Project Manager

    Disney Interactive

    September 2015 - Present

    Project manager for free to play casual mobile games.

  • Manager, Production

    Nexon Publishing North America

    October 2013 - April 2015

    Product owner and publisher project manager for F2P PC games. First on Combat Arms, then Dirty Bomb.

  • Project Manager / Producer

    Magic Pixel Games

    June 2011 - March 2013

    Producer and project manager at Magic Pixel Games. Shipped Carnival Island for the Sony PlayStation Move in November 2011, and Stick to It! for iPhone/iPad/iPod in February 2013. Additionally managed outsourced art resources for PlayStation All-Stars Battle Royale for PS3 and Vita in November 2012, and South Park: Stick of Truth for PS3, PC and 360 in 2013.

  • Associate Producer

    Seven Studios

    January 2006 - February 2011

    Production support / localization producer for development of console and iPhone games. Shipped titles: The Sopranos: Road to Respect (PS2), Fantastic Four: Rise of the Silver Surfer (PS2, Wii, DS), Six Flags Fun Park / Fun Park Party (Wii), Space Camp (Wii), and DJ Hero 2 (360, PS3). Specific focus on build management, first-party requirements, and localization.

  • Community Relations

    Turbine, Inc.

    July 2003 - August 2005

    Primary point of contact between the development team and the fan community for the MMO Asheron's Call and the Throne of Destiny expansion pack. Handled some producer responsibilities (inter-team communication, specifically) for the live game during expansion pack development.

  • Help Desk Analyst

    SSgA

    March 2001 - July 2003

    First point of contact for all IT issues, focused on a high percentage of issues resolved rather than escalated. Company cell phone administrator. Completed an audit of cell phone deployment that saved the company over $60,000/year.

  • Desktop Applications Technician

    GTE Internetworking/Genuity

    June 1998 - September 2000

    Desktop deployment, later 2nd- and 3rd-level desktop support technician.

Education
  • MBA

    University of Massachusetts at Amherst - Isenberg School of Management

    2009 - 2012
  • B.S. in Computer Science

    Union College

    1994 - 1998