I solve project management and development problems in consumer entertainment software with a mix of technical, business and social skills.
Over a decade of experience in production and project management with additional experience in localization, game design and information technology.
I have a BS in Computer Science and an MBA. I'm also a certified Project Management Professional (PMP) and ScrumMaster (CSM).
Work History
Project Manager
Disney Interactive
September 2015 - Present
Project manager for free to play casual mobile games.
Manager, Production
Nexon Publishing North America
October 2013 - April 2015
Product owner and publisher project manager for F2P PC games. First on Combat Arms, then Dirty Bomb.
Project Manager / Producer
Magic Pixel Games
June 2011 - March 2013
Producer and project manager at Magic Pixel Games. Shipped Carnival Island for the Sony PlayStation Move in November 2011, and Stick to It! for iPhone/iPad/iPod in February 2013. Additionally managed outsourced art resources for PlayStation All-Stars Battle Royale for PS3 and Vita in November 2012, and South Park: Stick of Truth for PS3, PC and 360 in 2013.
Associate Producer
Seven Studios
January 2006 - February 2011
Production support / localization producer for development of console and iPhone games. Shipped titles: The Sopranos: Road to Respect (PS2), Fantastic Four: Rise of the Silver Surfer (PS2, Wii, DS), Six Flags Fun Park / Fun Park Party (Wii), Space Camp (Wii), and DJ Hero 2 (360, PS3). Specific focus on build management, first-party requirements, and localization.
Community Relations
Turbine, Inc.
July 2003 - August 2005
Primary point of contact between the development team and the fan community for the MMO Asheron's Call and the Throne of Destiny expansion pack. Handled some producer responsibilities (inter-team communication, specifically) for the live game during expansion pack development.
Help Desk Analyst
SSgA
March 2001 - July 2003
First point of contact for all IT issues, focused on a high percentage of issues resolved rather than escalated. Company cell phone administrator. Completed an audit of cell phone deployment that saved the company over $60,000/year.
Desktop Applications Technician
GTE Internetworking/Genuity
June 1998 - September 2000
Desktop deployment, later 2nd- and 3rd-level desktop support technician.