Quit
Eating borsch
Watching ballet
Trading the Market
Exploring the city :)
Freelance Animator
WaveMaker Marketing OFFICIAL
April 2012 - April 2012
Animated on a soon to be released commercial/promo
Freelance Animator
Waterproof Studios
March 2012 - March 2012
Posed scenes in Unreal Engine for the magazine covers and articles
Cinematic Animator
Goldtooth Creative
May 2011 - December 2011
Cinematic Character Animator on Sleeping Dogs
3D Animator on Prototype 2 cinematics
Freelance Animator
BigPark (Microsoft)
April 2011 - May 2011
Microsoft's Kinect Sports: Season 2
Previzualization for client presentations
Previzualization for E3 trailer
In game key framed cycles
Cinematic Animator
Goldtooth Creative
January 2011 - March 2011
Prototype 2
A high quality key frame, photorealistic cinematic
One of the two animators working on the pitch
Delivering the project on time which became GoldTooth awarded
BigPark’s / Kinect Sports: Season 2
The principal animator on a pitch for BigPark’s future game
Delivering cartoony, key frame animation for a commercial
3D Animator / Cinematic Animator
Rainmaker Entertainment
February 2010 - January 2011
UbiSoft’s "Driver" video game
Exceeding over 30 seconds of photorealistic high quality animation a week
Getting new people up to speed with the animation procedures and tools
CapCom’s "Dead Rising 2" video game
Delivering over 2500+ frames a week of in-game cinematic animation
Barbie 2011 Promo
Doing the previlization and keyframe Animation for the trailer
Luna project
Pre Production. Testing models, doing cycles and animation tests
3D Animator
Rainmaker Entertainment
January 2008 - May 2009
DVD Features: Barbie & the Diamond Castle, Barbie in A Christmas Carol, Barbie presents Thumbelina, Barbie & the Three Musketeers
Previzualization/Layout of scenes
A mixture of motion capture and key framing animation and regularly exceeded quota
Animation PA --> Jr Animator
Nerd Corps Entertainment
January 2007 - December 2007
TV Show: Storm Hawks
Exceeded 40 seconds of cartoony key frame animation per week
Being constantly ahead of schedule
Setting up cameras and doing layout for own shots
Basic Scripting