Bob Koch

Bob Koch

Supervisor creative producer / Supervisor Creative/Art Director / 10 yrs

Missoula, MT

Hire Me

Dodo (2021)

Tofu (2017)

Indiana Jones and the Staff of Kings (2009)

Animation Supervisor

Blood Will Tell (2007)

Animation Director

The Sims 2: Pets (2006)

Animation Director

The Sims 2: Open for Business (2006)

Animator

Robots of Mars 3D Adventure (2005)

Animation Director / Layout Artist

James Bond 007: Everything or Nothing (2004)

Animator

Toy Story 2 (1999)

Crowd Animation

A Bug's Life (1998)

Muck Busters!

8 Ball

Red vs Blue

Tunnel

Pharma Shots

LucasArts Logo

Pentium

THX: Moo

3 Little Pigs

Virtual Reality Visual Development Demo, Skybound/Waygate VR

Kong

Virtual Reality Visual Development Demo, Skybound/Waygate

Black Bean

For 30 + years, I’ve been working in the entertainment and agency industry in a wide range of production environments; feature animated films, television, Pharma 3D visualizations, AAA gaming/ interactive/mobile, VR/AR/XR, theme parks, work for hire studios and outsourcing vendors.

My skills and abilities cover a wide range of production attributes which include: executive producing, producing, directing, creative direction, art direction, animation direction/supervision (features and games), cinematics, Mocap (directing and cleanup), concept/character design, storyboards, layout, script writing (television and features), game design, advertising/marketing, and audio animatronics animation. I also have deep experienced in the development of studio pipelines, workflows, standards and best practices, tools (linear and real-time animation systems) and various RnD projects. I have managed teams as small as 3 and up to 46 members. I’ve also managed and developed production departments and art teams.
Work History
  • Creative Director | Women Of Dichotomy

    Women Of Dichotomy

    January 2022 - January 2023
    United States

    NFT/PFP | Metaverse

  • Creative/Art/Animation Director

    FS Studio

    May 2018 - May 2022

    Creative/Art Director/Animation Director
    Ghostbusters: Afterlife ScARe AR Mobile Game
    Imprezario Entertainment

    Creative/Art Director
    Immersive virtual corporate training and events
    Learning Design Network

    Creative pitch packages and demos: AR/VR projects
    Manage and oversee 3rd party local and international content creators
    Scheduling, planning, staffing, artist contracts

  • Guest Reviewer CCA - Junior Class Animators

    California College of the Arts

    March 2022 - March 2022
    Oakland, California, United States

    Part of the review team for the Junior level animation students final end of the year projects. Provided feedback on each students projects.

  • Subsitue Teacher - Junior Class Animators

    California College of the Arts

    September 2021 - September 2021
    Oakland, California, United States

    Substitute animation teacher at CCA for the Junior level animation students.

  • creative director

    FS Studio

    September 2020 - March 2021
    remote
  • Producer

    Soular Animation Studios

    June 2018 - November 2018
    Shenzhen, Guangdong, China

    Consulting support for a new animation studio located in Shenzhen, China. Production review, planning and promotion of studio and feature film currently in production.

  • Feature Animated Film Consultant

    ZhouHua Entertainment

    May 2018 - June 2018
    Shenzhen, Guangdong, China

    Consulting on a feature animated film production in Shenzhen China: story sessions, pipeline, visual development and animatic.

  • VR Executive Creative Producer/ Creative Oversight @ Waygate VR

    Waygate VR

    January 2017 - December 2017
    Oakland, CA
  • Co Founder | Creative Director

    BioMatrixFX.com

    November 2016 - December 2017

    BioMatrixFX specializes in creating 3D animated content for the Pharmaceutical, Medical Device and Healthcare industries, with a focus on 3D Mechanism of Action (MOA) and Mechanism of Disease (MOD) animations, and high resolution imagery for websites, digital marketing and eLearning.

    We're comprised of a team of seasoned digital artists and digital healthcare marketers with over 20+ years of digital marketing experience, targeted healthcare experience, computer animation, visual effects, Virtual Reality, interactive and gaming industries.

    Our team has partnered with some of the most innovative industry leaders in the Pharmaceutical, Medical Device, and Healthcare space and has extensive experience with FDA rules and regulations.

    www.biomatrixfx.com

  • VR Creative Producer/Creative Direction

    VRTV – Waygate, Inc

    March 2016 - December 2017
    Oakland, CA

    - Producer and creative direction on a VR demo for VRTV. Also produced and managed a team of remote artist converting previous linear content into realtime VR assets.

  • Producer, Director, Creative Director, Animation Director, Art Directo

    Animation Professional: Currently avalible and looking for n

    May 2014 - December 2017
  • CG Producer | Technical-Creative Direction

    Core Studio

    August 2015 - February 2016
    Half Moon Bay

    Producer/creative on two CG large format dinner theater experience vignettes for the new Wynn Hotel and Casino in Macau, China. Production work was through Michael Curry Design.

  • Feature Producer | Creative

    Ants Animation Studios - 昂驰动画

    August 2014 - June 2015
    Shenzhen, Guangdong, China

    Hired and managed a team of relocated US story and preproduction artist on the CG feature animated feature film "TOFU" produced in China. My contribution also included: creative oversight, visual development, story development, and screenwriting.

  • Screenwriter and Story Development

    Ants Animation Studios - 昂驰动画

    October 2014 - March 2015
    Shenzhen, Guangdong, China

    Co-screenwriter and story development - feature animated film
    *Writers Guild of America certified and registered

  • Co Producer

    Ants Animation Studios - 昂驰动画

    August 2014 - February 2015
    Shenzhen, Guangdong, China

    Co-Producer episodic digital series, Yellow Bean "Dodo", 20 episodes; 3 - 5min
    Over 90 million views on various Chinese websites

    Co-Producer episodic digital series, Black Bean, 20 episodes; 1.5 - 3min

  • Creative Director

    Concept Art House

    March 2013 - May 2014
    San Francisco Bay Area

    Creative Director, Director of Production
    -Concept art, 2D illustration, 3D production, marketing concepts, print materials, BD, pipelines, estimating, vendor sourcing-

    Clients:
    •Zynga •Blizzard •Kabam •Kingsoft •Blue CPA: multi-project •Reliance Games •Blue Shell Games
    •Quark Games •Total Immersion •Glu •Infinite Interactive •Originator: Endless Numbers •Agent Disco •Konami •Superevilmegacorp •Pocket Gems •Supercell: Clash of Clans, etc. •Perfect World •Applibot: Legend of Cryptids, Galaxy Saga •Silicon Studios: Fantastica
    •PARC (Xerox company) •DeNA •Bash Gaming •Epic Games •Tapzen •Zombie Studios: Guardians of Middle Earth, and many others

  • Creative Director | Production Services Department Manager

    Eveo

    August 2011 - March 2013
    San Francisco Bay Area

    Managed a team of 24 department 3D artists, motion graphics, and live action/video team. I developed multiple industry award winning pharmaceutical programs including an iPhone treatment game and children’s storybook about treatment of Cystic Fibrosis for kids. I also developed marketing concepts and materials, script development and storybook writing, voice talent direction, post-production direction, created project estimates for the department established vendor sourcing, developed department pipelines/workflows and best practices, and extensive client facing including MedReg reviews.

  • Creative Director

    Eveo

    December 2010 - February 2012

    Shows & Clients:

    •Prolia (Denosumab) Patient MOA
    Client: Amgen
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •Epogen MOA
    Client: Amgen
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •Pulmozyme Patient MOA
    Client: Genentech
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards/Script Assist

    •Rituxan AAV MOA
    Client: Genentech
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •Xeloda MOA
    Client: Genentech/Merck
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •Xolair MOA
    Client: Genentech
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards

  • Creative Lead | Director

    Eveo

    October 2009 - December 2010

    Shows & Clients:

    •Prolia (Denosumab) HCP MOA
    Client: Amgen
    3D traditional format
    Stereo (Polarized/Anaglyphic)
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •RANK Ligand Pathway MOD
    Client: Amgen
    3D traditional format
    Stereo (Polarized/Anaglyphic)
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •Pulmozyme HCP MOA
    Client: Genentech
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •Rituxan Hema MOA
    Client: Genentech
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •Rituxan AAV MOD
    Client: Genentech
    3D traditional format
    Creative Director/Art Director/Animation Director/Additional Storyboards

    •Prevnar MOA
    Client: Wyeth
    3D traditional format
    Established creative direction

    •Focalin MOA
    Client: Novartis
    3D traditional format
    Established creative direction

    •Combriza MOA
    Client: Wyeth
    3D traditional format
    Established creative direction

  • 3D Art Director | Animation Lead

    Eveo

    May 2009 - October 2009

    Shows & Clients:

    •Lapatinib MOA
    Client: Genentech

  • Outsourcing Animation Lead

    LucasArts

    December 2008 - March 2009

    Oversaw the produciton of animation asset creation by one of our overseas vendors.

  • Animation Director

    LucasArts

    March 2006 - March 2009

    Animation Director on Indiana Jones: Staff of Kings

    External Animation Lead for the Indy SOK external sku's.

    Worked closely with Natural Motion and our in-house 'Euphoria' team setting fidelity expectations and high bars for not only Indy SOK, but for Star Wars: "The Force Unleashed".

  • Director: Indiana Jones SOK game trailer

    LucasArts

    September 2008 - December 2008

    My latest work at LucasArts- Director/Animation Director for the Indiana Jones: Staff of Kings game trailer.

    I also directed the Indy SOK external "Gold Guy" Indiana Jones themed logo bumper which shipped on all external sku's.

  • Animation Director

    Electronic Arts/Maxis

    2004 - 2006

    • The Sims2 Expansion Pack
    “Pets!”
    Animation Director

    • The Sims2 Shopping Pack “Family Stuff”
    Animation Director

    • The Sims2 Expansion Pack
    “Open for Business”
    Animation Director

    • The Sims2 Bonus “Holiday” Pack
    Animation Director

    • Next Generation console product for the Sims
    Animation Director (project shelved)

    • The Sims2 Expansion Pack
    “University”
    Animation Director

    • "On the Border" Original IP
    Previs development

    • Previs Artist "James Bond" (project shelved)

  • Animation Director

    Mondo Media

    2002 - 2004

    • Age of Empires III
    Director/ Animation Director
    Cinematics/Promotional
    Client: Ensemble/ Microsoft

    • TiVo
    “TiVolution” brand spot
    Animation Director
    Client: The Orphanage/ TiVo

    • James Bond “Everything or Nothing”
    Animation Director
    FMV cinematics
    Client: Electronic Arts

  • Senior Animator

    Blam! Animation Studio

    2002 - 2002

    • Kool-Aid spots
    Senior Animator
    “Orange Street”
    “Mad Scientist”
    Client: Ogilvy & Mather

  • Animation Supervisor

    IDMT

    2001 - 2002

    • “Thru the Moebius Strip”
    The first CG feature produced in China
    Animation Supervisor
    Co-sequence Director
    Story Development
    Visual Development

  • Animation Supervisor

    IDMT, Shenzhen China

    2001 - 2002

    • “Thru the Moebius Strip”
    The first CG feature produced in China
    Animation Supervisor
    Co-sequence Director
    Story Development
    Visual Development

  • Senior Animator | Designer

    DreamWorks Animation

    2000 - 2001

    • Monster.com spots
    Concept Designer/ Senior Animator
    “Clam Man”
    “Dumpster”

    • AT&T
    Concept Designer

    • Visa
    “Three Little Pigs” spot
    Concept Designer/ Senior Animator

    • Intel
    “Aliens” spots
    Concept Designer/ Senior Animator
    “Digicam”
    “Multimedia”

  • Senior Animator/Designer

    Pacific Data Images (PDI)

    2000 - 2001

    • Monster.com spots
    Concept Designer/ Senior Animator
    “Clam Man”
    “Dumpster”
    • AT&T
    Concept Designer
    • Visa
    “Three Little Pigs” spot
    Concept Designer/ Senior Animator
    • Intel
    “Aliens” spots
    Concept Designer/ Senior Animator
    “Digicam”
    “Multimedia”

  • Shorts Director | Animator | Story Artist

    Pixar Animation Studio

    August 1996 - November 2000

    • “International Interview”
    Animator/Storyboard Artist
    Promo for ‘Toy Story 2'
    Client: Buena Vista International

    • “Toy Story 2”
    Animator

    • “Musical Safari: Sing Along with Flik”
    Director/Animator/Storyboard Artist
    Client: Buena Vista Home Video

    • McDonalds commercials: “Big Toys”, “Beltloop”
    Director/Animator/Storyboard Artist
    Promo for ‘A Bugs Life.’
    Agency: Leo Burnett USA

    • “International Interview”
    Animator
    European promo for ‘A Bugs Life.’
    Client: Buena Vista International

    • “A Bugs Life”
    Animator

    • “Buzz Lightyear Space Ranger Spin”
    Director/ Animator
    Interactive ride at the Magic Kingdom
    Client: Walt Disney Imagineering

    • THX film trailer “Moo”
    Director/Art Director/Storyboard Artist
    Theatrical trailer promoting THX audio.
    Client: Lucasfilm

  • Creative Director | Writer | Designer

    Gravity Inc.

    1995 - 1996

    “Aladdin’s Magic Carpet” Walt Disney Interactive
    In-house developement projects

  • Creative Director/Writer/Designer

    Gravity Inc.

    1995 - 1996

    “Aladdin’s Magic Carpet” Walt Disney Interactive
    In-house developement projects

  • Assistant Director | Writer | Designer | Story Artist

    Wild Brain Inc

    1995 - 1995

    Television shows “The Twisted Tales of Felix the Cat” Jailhouse Shock” and “Peg Leg Felix.”

    Interactive CD-ROM “Green Eggs and Ham” Designer/Interactive design and breakdown of original story

  • Assistant Director/Writer/Designer/Story Artist

    Wild Brain Inc

    1995 - 1995

    Television shows “The Twisted Tales of Felix the Cat” Jailhouse Shock” and “Peg Leg Felix.”
    Interactive CD-ROM “Green Eggs and Ham” Designer/Interactive design and breakdown of original story

  • Senior Lead Animator | Visual Development

    Time Warner Interactive (Atari Games)

    1993 - 1995

    “Beavis and Butthead” the arcade game

  • Senior Lead Animator/Visual Development

    Time Warner Interactive (Atari Games)

    1993 - 1995

    “Beavis and Butthead” the arcade game

  • Audio Animatronic Animator

    Walt Disney Imagineering

    1989 - 1993

    Euro Disney
    • Circle-Vision - Le Visionarium
    • Pirates of the Caribbean
    • Phantom Manor
    • Big Thunder Mountain Railroad.

    Tokyo Disneyland
    • Circle-Vision – The Timekeeper
    • Pirates of the Caribbean – upgraded
    the Ship Captain and the Auctioneer

    Walt Disney World
    • Carousel of Progress – rehab
    • Tower of Terror – RnD vfx testing
    • Muppet 3D Theater – RnD character animation
    development with Jim and Bryan Henson
    • Buzz Lightyear Space Ranger Spin – (while at
    Pixar) CG contribution and animatronic
    animation direction

    Disneyland
    • Pirates of the Caribbean – rehab of all characters
    in ride. Replaced Auctioneer
    • Roger Rabbits Cartoon Spin
    • Country Bear Jamboree - rehab

  • Audio Animatronic Animator

    Walt Disney Imagineering (WDI)

    1989 - 1993

    Euro Disney
    • Circle-Vision - Le Visionarium
    • Pirates of the Caribbean
    • Phantom Manor
    • Big Thunder Mountain Railroad.
    Tokyo Disneyland
    • Circle-Vision – The Timekeeper
    • Pirates of the Caribbean – upgraded
    the Ship Captain and the Auctioneer
    Walt Disney World
    • Carousel of Progress – rehab
    • Tower of Terror – RnD vfx testing
    • Muppet 3D Theater – RnD character animation
    development with Jim and Bryan Henson
    • Buzz Lightyear Space Ranger Spin – (while at
    Pixar) CG contribution and animatronic
    animation direction
    Disneyland
    • Pirates of the Caribbean – rehab of all characters
    in ride. Replaced Auctioneer
    • Roger Rabbits Cartoon Spin
    • Country Bear Jamboree - rehab

Education
  • Summer Studdies

    Art Center College of Design

    July 1990 - September 1990
  • Certificate

    California Institute of the Arts

    September 1985 - May 1989