-Builds photo realistic car models for a CG library of Digital Vehicles.
-Responsible for various automotive production trims for the north american market from Audi, Infiniti, Chevy and many more.
Environment Artist Intern
Collision Studios
March 2011 - June 2011
· Experienced working in a real game studio environment.
· Created Low-poly Assets for an upcoming Wii Game.
· Managed a Level.
· Familiarized myself with the pipeline (exporting, importing, materials, etc)
3D Artist
9K9
March 2010 - March 2010
-Gained VFX studio experience.
-Modeled High-poly for a Film and Web.