Giuliano Fontanelli

Giuliano Fontanelli

Tell your ideas, I'll make then alive for the first time.

Lead Previs Artist / Mid-level Animator / 18 yrs

Sheffield, United Kingdom

Hire Me
I'm a 3D animator specialised in Keyed Layout and Previz.
Work History
  • Previs Artist

    Framestore

    January 2023 - December 2023
    London, United Kingdom
  • Key Layout Artist

    MPC EPISODIC

    April 2022 - December 2022
    London, United Kingdom
  • 3D Character Animator

    Steel City Interactive

    June 2021 - March 2022
    United Kingdom

    Preparing the necessary assets for the in-game animation.

  • Cinematic Artist

    EA

    October 2020 - May 2021
    Redwood City, California, US
  • rough layout artist

    Red Star 3D

    April 2018 - September 2020
    Sheffield, United Kingdom
  • Lead 3D Layout Artist

    Red Star 3D

    November 2018 - September 2020
    Sheffield, United Kingdom
  • Pre-visualization Artist

    TT Games

    September 2014 - April 2018
    Wilmslow, Chesire , UK

    Previsualization and Camera Sequences development for in-game Cinematics.

    Developed projects:
    2016:LEGO Star Wars The Force Awakens
    2016:LEGO Marvel Avengers
    2015: LEGO Dimension

  • 3D Character Animator

    Crytek

    December 2012 - August 2014
    Budapest

    Development of the animation characters' asset with Softimage and MotionBuilder.

  • 3d Layout Animator

    Crytek

    January 2012 - December 2012
    Budapest

    I worked mainly as layout animator creating most of the 3d cinematics layout in the game Fibble. But as a member of a 2 creative animators plus one technical animator team, I developed the character animation and all the asset needed for the game either.

  • Character Animator

    Crytek

    April 2010 - December 2011
    Budapest

    Keyed and Mocap Character Animation for in game libraries and Cinematics.
    Final animation of human characters, animals and vehicles. Animation skills with Cry Engine 3's Track View and Flow Graph.

  • Advisor for the animation department.

    Bottega Cinema

    February 2010 - April 2010
    Florence Area, Italy

    Advisor for the animation department. I worked for the preproduction and start up phases doing animation and layout. Trying to build with my production experience the right pipeline for projects.

  • 3D layout artist

    Rainbow CGI

    July 2009 - March 2010

    I set up 3d scenes, camera moving and characters' staging for the movie sequences.

  • 3D Layout Artist

    FFF Firenze Fast Forward

    2010 - 2010

    3D Previsualization and Start Up phase for the tv series "Adrian: il ragazzo della via Gluck", directed by Enzo d'Alò, concept design by Milo Manara, and writer Adriano Celentano.

  • Characters Animator 3d

    Xplored

    September 2008 - February 2009
    Genoa Area, Italy

    Characters Development and Animation

  • Characters Animator

    TopoSodo S.r.L., Fulmini Leopardi S.r.L.

    February 2008 - April 2008

    Charaters Animator for the TV series "The Birds Squad"

  • Characters Animator

    Rainbow CGI

    September 2007 - February 2008

    I prepared high quality 3d layout and I made finalized animation for the production. I even made some many acting stress tests for characters development.

  • Characters Animator

    Lumiq Studios s.p.a.

    July 2004 - January 2007
    Torino, Italy

    Characters Animator for the movie Donkey Xote

Education
  • Diploma in Animation

    Centro Sperimentale di Cinematografia" (National School of Cinema)

    November 2000 - November 2004
  • Animation Course

    scuola internazionale di comics

    November 2000 - June 2001
  • Maturity in Dental Biomechanics

    I.T.I. I.P.I.A. "Leonardo Da Vinci" Firenze

    November 1989 - November 1993