Jeremy Steiner

Jeremy Steiner

Lead Senior UI Artist / 20 yrs

Calabasas, CA

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Designer/ illustrator

Zombieland (2013)

Designer/ illustrator

Hotel Transylvania (2012)

Designer/ illustrator

Arthur Christmas (2011)

Designer/ illustrator

The Karate Kid (2010)

Designer/ illustrator

2012 (2009)

Work History
  • Disney Consumer Products and Interactive

    July 2015 - Present

    IOS & Android development, Art Direction, Creative Direction and Management, UI/UX Design, Storyboards, 2D art, Illustration, Logo Design, Concept and Ideation Mockups and Prototypes, Marketing Key Art Illustration, Unity Development

    iOS iPad | iPhone | Android Credits:
    • Disney Enchanted Tales (September,2016)
    • Disney Mix (August,2016)
    • Disney Emoji Blitz (July,2016)

    Amazon | Android Credits:
    • Disney Crash, Boom, Ham! (August, 2016)

  • Creative Director

    JeremySteiner.com

    April 2004 - Present

    The nature of my business is to create art and provide high quality concept art, illustration and design for the entertainment industry. I am an art consultant, and I communicate visually the desired results as expressed by my clients. It is important that I contribute to the look and feel of a project, so that I can set the tone, foundation, or visual language. I produce quality art work delivered in a timely manner, and I create a positive working environment.

  • Senior UI/UX Artist

    Disney Consumer Products and Interactive

    July 2015 - April 2017
    Greater Los Angeles Area

    IOS & Android development, Art Direction, Creative Direction and Management, UI/UX Design, Storyboards, 2D art, Illustration, Logo Design, Concept and Ideation Mockups and Prototypes, Marketing Key Art Illustration, Unity Development

    iOS iPad | iPhone | Android Credits:
    • Disney Enchanted Tales (September,2016)
    • Disney Mix (August,2016)
    • Disney Emoji Blitz (July,2016)

    Amazon | Android Credits:
    • Disney Crash, Boom, Ham! (August, 2016)

  • Digital Designer

    Disney Consumer Products

    August 2014 - July 2015
    Greater Los Angeles Area

    IOS & Android development, UI/UX, storyboards, 2D art, illustration, logo design, concept and ideation mockups and prototypes, marketing key art illustration

    iOS iPad | iPhone | Android Credits:
    • Disney Imagicademy: Read with Doc McStuffins: Letters and Sounds (Launched January, 2016)
    • Disney Imagicademy: Read with Doc McStuffins: Word Building(Launched January, 2016)
    • Disney Imagicademy: Mickey's Magical Arts World (Launched 2015)
    • Disney Imagicademy: Mickey’s Shapes Sing-Along (Launched 2015)
    • Disney Imagicademy: Mickey's Magical Math World (Launched December, 2014)
    • Disney Imagicademy: Parents (Launched 2014)

  • Disney Interactive Worlds

    April 2013 - August 2014

    IOS development, UI/UX, 2D art, illustration, concept and ideation mockups and prototypes.

    iOS iPad & iPhone Credits:
    • My Penguin (Club Penguin)
    • Puffle Wild

  • Kung Fu Factory

    March 2013 - April 2013

    Created 2D art for a free to play game 'Slot Revolution' developed for the iPhone / iPad, published by Konami Digital Entertainment. Worked on various in game screens and game play icons. Slot Revolution launched June 2013 in the App Store.

  • 2D Artist

    Liquid Development

    May 2010 - March 2013
    Portland, Oregon Area

    Created 2D artwork for Slots, Cafe World, Chefville, and Mobile Zoo for Zynga, Horse Haven for Limbic Entertainment and Ubisoft on Facebook.

  • Designer/ illustrator

    Sony Pictures Interactive

    November 2008 - February 2013
    Culver City, CA

    Art Lead for Hotel Transylvania Social Game for Facebook. Responsibilities included:
    • Creative direction for look and feel of game.
    • Art Direction
    • in game purchasable assets
    • User Interface Design, including icons and menu screens

    Designer and staff illustrator for Interactive Websites. Created original art and website elements, including games for marketing.
    Credits includes:
    • Smurfs, Zoo Keeper, TinTin, Arthur Christmas, GrownUps, The Karate Kid, The Takers, Machete, Paul Blart Mall Cop, 2012, Cloudy With The Chance Of Meatballs, The Unusuals, Zombieland, Hotel Transylvania

  • Concept Artist

    Sony Online Entertainment

    May 2007 - December 2009
    Greater Los Angeles Area

    Conceptual Designing the look and feel for mobile, PC online, and PS3 Downloadable games. Design characters, environments, UI interface, game flow, animation.

    Credits:

    Mobile:
    God Of War Betrayal, FishN'Tunes, Ivan Moscovitch Brain Waves, James Bond Casino Royale, Jump That Car, Snoop Dogg Cruisin', Spiderman 3 Action

    Online:
    Jeopardy2
    Wheel Of Fortune 2
    Legends Of Norrath

    PSN:
    Q'Bert
    Jeopardy
    Wheel Of Fortune

  • Designer

    Sony

    May 2006 - June 2007

    Conceptual Designing the look and feel for mobile, PC online, and PS3 Downloadable games. Design characters, environments, UI interface, game flow, animation.

  • Illustrator

    PicturePlane

    August 2004 - May 2006
    Santa Monica, CA

    Illustrator for video game and movie poster covers,Branded logos, toy box art, style guide illustrations, trading cards, food labels, magazines.

  • student

    ArtCenter College of Design

    2000 - 2004

    Graduate with Honors

Education
  • BFA in Illustration/ Entertainment DesignBFA, Illustration/ Entertainm

    ArtCenter College of Design

    2000 - 2004
  • Associate of Arts (AA) in Design and Applied ArtsAssociate of Arts (AA

    Moorpark College

    1998 - 2000