Added VFX elements such as smoke, dust and water effects to film footage.
Simulated effects to match footage and action of the film.
Character Artist / Generalist
Stereo D
2014 - 2015
Created, fixed and designed character and environment models, Blendshapes, UVs.
As part of a small team completed and helped with other task in animation, rigging, scripting, pipeline, scene assemble and layout.
Depth Artist
Stereo D
April 2014 - June 2014
As a depth artist I convert 2D footage into 3D footage using nuke and other proprietary software. Tasks include Nuke Compositing, roto and tracking.
Jr. Depth Lead
Stereo D
October 2012 - May 2013
Greater Los Angeles Area
Managed and guided a mid-size team converting 2D footage to stereo 3D. Assisted with the team’s work flow process, which included reviewing and critiquing shots before they went to dailies in order to maintain style and look of the show and project tracking.
Created a climate of collaborative dialogue which has resulted in strengthening the team and boosting moral. Assisted with training new members, as well as assisted with trouble shooting issues.
Depth Artist
Stereo D
May 2011 - May 2013
Burbank, CA
As a depth artist I convert 2D footage into 3D footage using nuke and other proprietary software. Tasks include Nuke Compositing, roto and tracking.
Product Tester
Aerotek
November 2010 - December 2010
Test and report bugs found in video games at Nintendo of America.
Modeling Intern
Full Sail University
April 2010 - July 2010
Modeled a 3D character for use by rigging and animation students.
Lab Monitor
Full Sail University
September 2008 - April 2010
Opened, maintained and monitored computer labs for students to use during non lecture hours.
Student
Full Sail University
July 2008 - April 2010
Currently finishing my last few months and in the processes of making my Demo Reel.
Assistant to the Art Department
Quinebaug Valley Community College
October 2007 - June 2008
Assisted with the set-up and break-down of art exhibits and shows.
Performed administrative and maintenance tasks to support the daily functions of the Art Department.
Researched and compiled the departments MSDS books for compliance with OSHA.