Ian Farnsworth

Ian Farnsworth

Senior FX TD / 17 yrs

Vancouver, Canada

Hire Me

Visual Effects

Over the Moon (2020)

FX Lead

Love, Death & Robots (2019)

Visual Effects

Spider-Man: Into the Spider-Verse (2018)

FX Lead

Kingsman: The Golden Circle (2017)

Sr. Fx Td

Houdini (2014)

Lead FX / Sr. FX TD

The Giver (2014)

FX Artist

The Maze Runner (2014)

Effects And Simulation

Toy Story Toons: Small Fry (2011)

Digital Artist

Sucker Punch (2011)

Freelance FX Artist / TD

Transformers: War For Cybertron (2010)

3D Particle Effects

The Twilight Saga: New Moon (2009)

CG Effects Artist

2012 (2009)

Effects & Simulation / Effects & Crowds

Cars Toon: Mater's Tall Tales (2008)

Work History
  • FX Lead

    Sony Pictures Imageworks

    August 2014 - June 2018
  • Lead FX / Sr. FX TD

    Method Studios

    October 2013 - August 2014
    Vancouver, BC

    The Giver - Lead FX
    *Lead small team of FX artists, helping solve artistic and technical challenges to achieve goals
    *Assist production with scheduling and task assignments
    *R&D and Look Dev for variety of FX.
    *FX Shot work, including large scale water fx.
    Maze Runner - FX TD
    *Large scale dust simulations
    *Character ground interaction

  • Visual Effects Technical Artist

    Pixar

    September 2010 - October 2013

    Generated FX, FX setups, and fx related pipeline tools for various short film projects.

  • Sr. FX TD

    Prime Focus World

    January 2010 - October 2010

    Setup Gun Fire rig, and train dust rig for Sucker Punch. Did some large scale city explosions, and trained other artists in Thinking Particles.
    Did some inital RnD for Final Destination bridge sequence to help secure the bid. RnD setups were then passed on to and used by other artists.

  • Freelance FX Artist / TD

    Blur Studio

    October 2009 - February 2010

    FX Artist for "Transformers: War for Cybertron" game cinematic
    Tools/Pipeline Dev for Krakatoa and Thinking Particles

  • FX Artist / TD

    Prime Focus (previously known as Frantic Films)

    July 2009 - September 2009
  • FX Artist / TD

    Uncharted Territory / Sony Pictures Entertainment

    September 2008 - June 2009

    *Design, create, deploy and maintain many production-critical pipeline tools to help create a more efficient work flow for myself and coworkers.
    *Create Visual Effects, including ground breaking, dirt, dust, grass, and buildings collapsing

  • FX Artist

    Blur Studio

    June 2007 - September 2008
  • Fx Artist

    Gas Powered Games

    2007 - June 2007
Education
  • Art Institute of Seattle

    2005 - 2007