Stephen Fedasz IV

Stephen Fedasz IV

Cinematic Director and Art Director for Games and Animation

Supervisor Art Director, Presentation / Supervisor Cinematic Director / 3 yrs

Los Angeles, CA

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Art Director

Returnal (2021)

Art Director - Frame Machine

Mortal Kombat 11 (2019)

Creative Art Director - Frame Machine

Injustice 2 (2017)

Creative Art Director - Frame Machine

Mortal Kombat X (2015)

Art Director - Facial animation - Frame Machine

Metal Gear Solid V: The Phantom Pain

Creative Art Director - Frame Machine

Saints Row IV (2013)

CG Supervisor and Senior Animator - Frame Machine

Tomb Raider (2013)

Animator - Generalist

Watchmen: The Motion Comic

Creative Director - Technicolor

Uncharted: Drake's Fortune (2007)

Creative Director - Technicolor

Unreal Tournament 3 (2007)

Creative Director

God of War II (2007)

Creative Director

Gears of War (2006)

Creative Director

The Con (2005)

CG Artist and Senior Animator

Medal of Honor: Pacific Assault (2004)

Storyboard Artist

Rugrats (1991)

Work History
  • Art Director, Presentation

    Monolith Productions

    January 2022 - Present

    Cinematic Direction and Generalist Hands-On

  • Creative Art Director

    Frame Machine

    June 2013 - January 2022

    www.framemachine.tv

    Directing, art directing, VFX'ing, writing or being a generalist on various projects for clients or original content.
    Working with a great team of artists, animators, engineers and producers focused on quality full productions from concept to final cut. (In-engine or Rendered)
    Projects:
    Injustice 2 - cinematics
    Muertopia - comic
    Mortal Kombat X - concept art
    Metal Gear Solid V - The Phantom Pain - cinematics
    Saints Row IV - cinematics

  • Senior CG Generalist

    RGH Themed Entertainment

    March 2013 - June 2013
    Woodland Hills, Ca

    Lighting, Surfacing, Visual Effects, Modeling and a little bit of everything that was needed for a large scale 360 stereoscopic Dome experience.
    Main work was in Maya, Arnold, Nuke and After Effects.
    Project:
    The Red Sea Astrarium

  • Art Director

    Superplay Games

    September 2012 - March 2013
    Irvine, Ca

    We are working in Unity3D and Flash on various games for iOS and Android tablet, mobile and web.
    Projects:
    Unannounced Action Adventure - Facebook, Web
    Unannounced Casual puzzler - Facebook, iOS/ Android Mobile and Tablet
    Unannounced Action RPG - iOS / Android Mobile and Tablet
    Unannounced Tower D - Facebook, Web

  • CG Supervisor

    Frame Machine

    January 2012 - September 2012
    Santa Monica, Ca

    VFX, Animation and Design for Commercials, Game Cinematics and Original Content.
    Projects:
    Tomb Raider (Crystal Dynamics) March 2013
    Various Original IPs for Broadcast and Animation (to be announced soon)

  • Art Manager

    Riot Games

    January 2011 - January 2012
    Santa Monica, Ca

    Art Manager, handling all art production for studio with internal and external artists.
    * Managing and Directing Cinematics, In-Game art, Marketing and Web.
    * Art Directing for all of their Outsource and Internal needs.
    * Creative direction/ management for various marketing and in-game needs.
    * Building pipelines, workflow and communication with culture.
    * Various other things related to Art, Outsourcing and Marketing.
    Projects:
    League of Legends

  • Director (contractor)

    Machinima.com

    September 2010 - December 2010
    Hollywood, Ca

    Directed the vision and production of two series from voice, music, animation and VFX while also being hands on with a team of 5 fantastic artists/ editors.
    Projects:
    Fable 3 Machinima The Machinima Series
    Red Faction: Armageddon The Machinima Series

  • VFX/ CG Supervisor (contractor)

    yU+co

    October 2009 - September 2010

    Projects:
    commercials, titles, cinematics and vfx shots.
    TCM: "31 days of Oscar"
    Marvel Superhero Squad: Children's Day
    Marvel Universe: The Heroes are coming
    Shrek Forever (MOE - main on end credits)
    Trion World Network: Print Ads
    Showtime: Logo sequence
    Your Shape
    Fidelity
    University of Phoenix
    Chillis
    Bank of Hawaii

  • Lead Animator

    Breakthru Films

    September 2009 - September 2009

    Projects:
    Alex: Credit Crunch
    Judge Dredd

  • CG Supervisor

    yU+co

    June 2009 - August 2009

    Projects:
    Teenage Mutant Ninja Turtles: SMASH UP! (Commercial)

  • Art Director

    Virtue Play

    January 2009 - June 2009

    Projects:
    LRC: Lunar Racing Championship

  • Director (contractor)

    Perpetual Notions

    May 2008 - December 2008

    Projects:
    Batgirl: Year one - Motion Comic
    Watchmen: Motion Comic - episode #03-10-11
    Terminator Salvation: The Machinima Series

  • Art Director (contractor)

    Hollywood Interactive Group

    February 2008 - June 2008

    Projects:
    MyHollywood.com

  • Creative Director

    Technicolor

    April 2005 - February 2008

    Creative Director (first hired on as the Art Director)

    Projects:
    Batman: Mad Love - motion comic

    Uncharted: Drakes Fortune - game cinematic
    Wanted - motion comic
    Pirates of the Caribbean: Online - Ad

    God of War II - game cinematics

    Silent Hill: The Experience - PSP title

    Gears of War - game cinematics - uncredited

    Unreal Tournament 3 - game cinematics - uncredited

    Dead Head Fred - game cinematics

    Heist - commercial

    Spyro: The Legend Continues - game cinematics

    Spyro: Cynder's revenge - commercial

    Spyro: Eternal Night - game cinematics

    Spyro: Dark Moments - commercial
    Iron and the Maiden

    The Con - game cinematics

  • CG Artist and Senior Animator

    Electronic Arts Los Angeles

    November 2003 - April 2005

    Projects:
    Medal of Honor: Pacific Assault - Game

  • Lead Artist (contractor)

    Blitz Digital Studios

    April 2003 - August 2003

    Projects:
    Plus E Alliance
    Lucas Arts: Star Wars (3D work on various assets)
    and more...

  • Lead Animator

    Activision/Treyarch

    March 2001 - April 2003

    Projects:
    NHL 2k2 (Dreamcast) character animation and move chains
    Minority Report (X-box, PS2, GameCube) cinematics, fighting and combo chains

  • CG Artist (contractor)

    Jim Henson Company

    January 2001 - March 2001

    Projects:
    Muppet Toons for Muppet World
    Puppet Cafe
    Farscape (website art assets)

  • Art Director (EDCC)

    DNA Studio

    January 2000 - December 2000

    Projects:
    Lydia Winter by Warren Ellis
    Harry Potter web portal
    The Grinch
    Bad Places by Warren Ellis
    Muppet World
    Jackie Chan Adventures
    Highlander: End Game

  • CG Artist (contractor)

    Digital Domain

    May 1999 - January 2000

    Projects:
    GM Cure
    Barbie Digital Makeover
    Lego Alpha Team

  • Lead Animator

    Realtime Associates

    May 1997 - May 1999

    Projects:
    Elmo's Letter Adventure
(PS1-N64)
    Elmo's Number Journey
(PS1-N64)

  • Storyboard Artist (contractor)

    Klasky Csupo

    February 1997 - April 1997

    • Created storyboards for television show and worked closely with directors and leads
    Projects:
    In the Navel
    Grandpa's bed bugs
    Let it Snow

  • Animator

    Realtime Associates

    November 1996 - February 1997

    Project:
    Youngblood (PC CD-Rom)