Eddie Sharam

Eddie Sharam

Mid-level Director / 20 yrs

Cambridge, United Kingdom

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Senior character artist & senior concept artist

Kameo: Elements of Power (2005)

Senior character artist

RuneScape (2001)

character artist

perfect dark zero

Software
Software Clear
Work History
  • Director

    Copper Octopus Animation Studio

    March 2021 - Present
  • Associate Art Director

    Jagex

    August 2018 - March 2021

    - Lead and inspire the Art Team, set tasks and coordinate departments to meet the production schedule, ensuring high quality in all areas.
    -Help create and direct the game's visual style and art style guides.
    -Management of Leads in concept, character, environment, technical art, animation, UI and VFX disciplines.
    -Establish art outsource partners and direct their work.
    -Planning, including creating and maintaining roadmaps, best practice workflows and documentation.
    -Communicate with other departments to establish art requirements, and give presentations to executive management.
    -Art team performance reviews and lead any hiring of new artists.

  • Associate Art Director

    Jagex

    August 2016 - March 2021
  • Lead Artist

    Jagex

    August 2015 - July 2018

    - Lead and inspire the Art team, set tasks and coordinate departments to meet the production schedule, ensuring high quality in all areas.
    -Create and direct the game's visual style.
    -Establish art outsource partners and direct their work.
    -Communicate with other departments to establish art requirements, and give presentations to executive management.
    -Art team performance reviews and lead any hiring of new artists.
    -Management of concept, character, environment and technical artists, animators and VFX disciplines.
    -Planning, including creating and maintaining roadmaps, workflows and documentation.

  • Freelance Artist

    Self Employed

    May 2011 - 2017

    -Created 2D & 3D art assets & animation for games such as The Snowman and the Snowdog, Sorcery!, Sorcery!2, Sorcery!3, Sorcery!4 and Heavens Vault.
    -Created, wrote and drew comic books for DC Comics and Heavy Metal magazine.
    -Created interactive storytelling museum exhibition artwork and videos.

  • Senior character artist

    Jagex

    October 2012 - October 2015
    Cambridge, United Kingdom
  • Senior character artist and art outsource manager.

    Climax Studios

    January 2012 - October 2012
  • Principal Concept Artist

    Rare Ltd.

    January 2011 - May 2011
  • Senior character artist and Principal concept artist.

    Rare Ltd.

    April 2003 - May 2011
  • Senior Concept Artist

    Rare Ltd.

    September 2003 - December 2010

    -Designing and illustrating a diverse range of visual ideas, characters, scenarios, architecture, moods and environments.
    -Defining game Art Direction to create a cohesive, unique and distinctive visual look.
    -Promotional artwork and setting visual targets.
    -Creating and directing game prototype pitch videos using After Effects.
    -Storyboards, animatics, concept videos, UI design and motion graphics.
    -Previsualisation videos of how assets would work in-game through use of After Effects to demonstrate to programmers and artists how a feature should hopefully work, or what it might look like.

  • Senior 3D Character Artist

    Rare Ltd.

    June 2003 - November 2008

    -3D Character Artist on "Perfect Dark Zero".
    -Hybrid Senior 3D Character Artist / Senior Concept Artist on "Kameo: Elements of Power". Held responsibility for all characters in game from Sept 2004 to game's release in November 2005.
    -Responsible for designing and overseeing the asset creation of 3 DLC character packs for Kameo released in 2005-2006. Leading and mentoring team of 7 artists.

Education
  • BA in Computer Visualisation and Animation

    Ravensbourne University London

    2001 - 2003
  • Bachelor's degree in History

    Queen Mary University of London

    1998 - 2001