Concept Art - Sea of Thieves-
I supervise the content created by the Concept department and also offer guidance and mentorship to other artists in the team.
I have developed a wide range of character, iconography, environment and prop concept work throughout the whole project.
Concept Artist
Rare Ltd - Microsoft Studios
August 2012 - February 2015
KINECT SPORTS RIVALS - Concept design for environments, characters, props and Avatar development.
Illustrator
Fantasy Flight Games
May 2012 - July 2012
freelance
Illustrations for "Talisman" Card Game
Ilustrador
Leandro Jaimovitch Estudio
January 2004 - February 2012
Elx / Elche y alrededores, España
Active collaboration. Different product packaging illustration commissions, graphic content for advertising.
Lead Artist
HELM Systems
2009 - 2012
Concept Design of characters, environments, props and interfaces for The Soulkeeper promotional package 2.
Lead Artist
HELM Systems, LLC
2009 - 2012
Concept Design of characters, environments, props and interfaces for The Soulkeeper promotional package 2.
Modelador
LIZARD PUBLICIDAD SL
2010 - 2011
Modelador
Lizard
2010 - 2011
Profesor de Concept Art 2D / 2D Concept Art Instructor
Natural Telecom
September 2010 - November 2010
Curso en módulos de 60 horas, se imparte bimensualmente.
Los alumnos reciben formación en el desarrollo e ilustración de conceptos 2D, metodología y flujos de trabajo para conseguir buenos resultados en la disciplina de concept art. El curso versa sobre la creación de personajes, criaturas, escenarios y vehículos.
60 h course module, is taking place bimonthly.
The students receive training in 2D concept development, methodology and workflow, in order to achieve the best result in concept art discipline. The course focuses on character, creature, environment and vehicle creation.