Eric Leidenroth

Eric Leidenroth

Supervisor Motion Capture / 20 yrs

Atlanta,GA

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Motion Capture Supervisor

Guardians of the Galaxy Vol. 3 (2023)

Motion Capture Supervisor

She-Hulk: Attorney at Law (2022)

Previs Animation Supervisor

Shang-Chi (2021)

Virtual Production Artist For Profile Studios

The Suicide Squad (2021)

Senior Virtual Production Artist

Spider-Man: Far From Home (2019)

Senior Virtual Production Artist

Avengers: Endgame (2019)

Senior Virtual Production Artist

Welcome to Marwen (2018)

Senior Virtual Production Artist

Avengers: Infinity War (2018)

Senior Motion Capture Animator

Red Dead Redemption II (2018)

Senior Virtual Production Artist

Thor: Ragnarok (2017)

Senior Virtual Production Artist

L.O.R.D. Legend of Ravaging Dynasties (2016)

Motion Editor

The Order: 1886 (2015)

Video Game / Senior Motion Capture Animator

Grand Theft Auto V (2013)

Senior Motion Editor

Halo 4 (2012)

Motion Edit Supervisor

Happy Feet Two (2011)

Motion Editor

TRON: Legacy (2010)

Motion Capture Editor

Land of the Lost (2009)

Motion Capture Editor

Night at the Museum: Battle of the Smithsonian (2009)

UFC 2009 Undisputed (2009)

Motion Processor

Avatar (2009)

Motion Capture Editor

The Mummy: Tomb of the Dragon Emperor (2008)

Motion Capture Editor

The Incredible Hulk (2008)

The Chronicles of Narnia: Prince Caspian (2008)

Motion Capture Editor

I Am Legend (2007)

Senior Motion Editor

Mass Effect (2007)

Project Gotham Racing 4 (2007)

Motion Capture Editor

Fantastic Four: Rise of the Silver Surfer (2007)

Pirates of the Caribbean: At World's End (2007)

Tomb Raider Legend (2006)

Motion Editor

Happy Feet (2006)

Lead Animator

Dungeon Lords (2004)

The Polar Express (2004)

Work History
  • Motion Capture Supervisor

    Imaginarium Studios

    October 2021 - Present
    Atlanta, GA
  • Virtual Production Animation Supervisor

    Proxi

    December 2019 - April 2020
    Atlanta, GA
  • Virtual Production Post Supervisor

    Profile Studios

    June 2015 - December 2019
    Atlanta, GA
  • Senior Motion Capture Animator

    Rockstar Games

    May 2014 - April 2015
    Glen Cove, New York
  • Motion Editor

    Sony Computer Entertainment America

    February 2014 - April 2014
    San Diego, California

    Worked in MotionBuilder on a video game title, The Order: 1886.

  • Senior Motion Editor

    Giant Studios

    April 2012 - August 2013

    Motion editing of Facial performance for current and next gen games. The latest projects being Halo 4 and Murdered: Soul Suspect. Starting from the tracking stage all the way to finished layered animation performance. Matching the intent of the actor while keeping the result in line with the targeted character.

    Assisted with the Capture Stage setup, Actor setup and maintaining the marker placement during the capture. Tracking of the scene and take for the client.

  • Motion Edit Supervisor / Happy Feet 2

    Dr. D Studios

    January 2009 - October 2011
    Sydney, Australia

    Hiring and leading a team of 30 animators and training each in Giant Studios proprietary software and project pipeline.

    Managing workflow, scene / shot approval and day to day tasks for technical and creative management.

    Worked with director George Miller and animation director Rob Coleman on establishing specific styles for the characters as well as fulfilling any animation changes needed.

    Helped with Previs and layout while blending performances for the director and choreographers.

  • Motion Editor

    Giant Studios

    December 2006 - December 2008
    Atlanta,GA

    Keyed and adjusted the body motion for source and target using Giant's proprietary software. Added keyframe layers to offset the characters pose and performance.

    Creating Charmaps for retargeting characters for realtime and motion edit, along with making adjustments for props and other custom situations.

    Created tcl/tk scripts for tools to help the workflow.

    Film titles including: Avatar, Prince Caspian, The Mummy: Tomb of the Dragon Emperor, Pirates of the Caribbean: At Worlds End

  • Lead Motion Editor / Happy Feet

    Animal Logic

    May 2005 - October 2006

    From cleanup of motion capture data to final polishing of penguin characters.

    Responsible for completing designated shots as well as training new team members, assigning shots and assisting others to reach their goals.

    Helped maintain the pipeline as well as created tools to simplify redundant tasks.

  • Lead Animator / Dungeon Lords

    Wireframe Interactive

    July 2004 - April 2005

    Lead a small team of animators in creating in game animation
    Animated of a wide variety of character types, including Heroes, NPCs and Monsters .

    Responsible for rigging and weighting adjustments.

    Created animation exercises for the animators to sharpen their skills as well as advise them in ways to strengthen their abilities.

  • Motion Editor

    Giant Studios

    June 2003 - June 2004
    Atlanta,GA

    Tracking, refining and editing of motion capture data for The Polar Express.

    Created real-time models and textures for various projects.
    Tracked and edited motion capture data for in game cinematics as well as motion for system control for Men of Valor, True Crime: New York City, Alone in the Dark (XBox 360).
    Tracked, refined and edited body and facial data for a Nikon commercial.

Education
  • Computer Art

    Savannah College of Art and Design

    September 1994 - June 1998