The Crew (Ubisoft - Ivory Tower)
Environments research and design
Marketing Analyst - Trends and Entertainment
Ubisoft
June 2008 - August 2011
* Consumer Knowledge Expert
Studies and recommendations (characters, environments, direction) to production and marketing teams
Entertainment en technology trends studies and presentation to production studios
Weekly and monthly newsletters: Entertainment and new technologies
* Rabbids Kinect: Game settings with the creative director
Scriptwriter
Ubisoft
March 2003 - May 2008
* Main achievement: Red Steel (Nintendo Wii)
Universe, story and characters.
Dialogs supervision and integration
* Other PS3 projects
Universe, story and characters
Editorial Analyst
Ubisoft
June 2004 - February 2005
Studies and recommendations to production teams about emotions in game
Co-conception of Red Steel project
Game Designer
Ubisoft
May 1995 - May 2004
* Rayman 3: In game direction (camera and real-time kinematics) and story designer assistant
* Pre-Splinter Cell project: Game, universe, characters, story
* World Footbal 1998: Design and animations supervision (rotoscoping), in-game commentaries direction