Derek Raymond is a passionate animator with 20+ years of experience, eager to infuse his creativity into your animation team. With a BS in Industrial Tech from ASU and a Certificate in High End Computer Graphics from Gnomon, Derek has left his mark on films like ‘Barnyard,‘ ‘Speed Racer,’ and ‘Mummy 3.‘ video game cut-scenes for ‘God of War 2 and 3,’ and TV series like ‘The Flash,’ ‘Supergirl,’ and ‘Doom Patrol.’ Notably, he was lead animator on ‘Doom Patrol’ Season 4.
Derek’s joy extends to teaching 3D animation to aspiring animators. Proficient with Autodesk Maya, he’s ready to bring his expertise to your projects. For a comprehensive work history, feel free to check out Derek’s LinkedIn profile or ask for a resume by emailing: derek@derekraymond.com
Work History
Instructor
Gnomon School of Visual Effects
September 2023 - Present
North Hollywood, CA
Teaching students Character Animation 2: fundamentals
Character Animator
PXP
December 2024 - February 2025
Animated cartoony characters for Huggies Pull Up Diapers Social Media Campaign
Instructor
California State University, Long Beach
September 2023 - May 2024
Long Beach, CA
Teaching Intro to Maya
Senior (lead) Animator
Encore VFX
October 2012 - August 2023
Animating Characters and Creatures for various TV series including Doom Patrol (MAX), The Flash (CW), Supergirl (CW), Under the Dome (CBS), Extant (CBS), Hawaii Five-O (ABC), Raising Hope (Fox), Banshee (Cinemax), NCIS (CBS), Lab Rats (Disney), and Wizards of Waverly Place (Disney)
Character/Creature Animator
FuseFX
August 2012 - September 2012
Burbank, CA
Animated creatures for the TV series American Horror Story on FX
Character/Creature Animator
Zoic Studios
February 2012 - July 2012
Culver City, CA
Character/Creature Animation for ABC's Once Upon A Time, TNT's Falling Skies, HBO's True Blood, and a video game cinematic.
Animator
Frame Machine
December 2011 - February 2012
Santa Monica, CA
Cinematics for Tomb Raider
Animator
Shade VFX
October 2011 - November 2011
Animating objects for a commercial using Maya
Character Animator
Umbrella
September 2011 - September 2011
Budapest, Hungary
Animating characters for a commercial using XSI
Freelance Animator
Watson Design Group
August 2011 - August 2011
key frame animated AI cycles for an online video game for the movie, "The Thing" using 3dsmax
Animator
Freelance
May 2011 - August 2011
Los Angeles, CA
MoCap cleanup for a video game using MotionBuilder
Character Animator
Encore VFX
March 2011 - April 2011
Animating creatures/characters for a TV show pilot using Maya
Character Animator
CBS Digital
October 2010 - February 2011
Animating characters for promo spots for the Disney movie Mars Needs Moms
Character Animator
FuseFX
May 2010 - September 2010
Animating the monster for the direct to video live action feature, "Scooby-Doo! Curse of the Lake Monster" using 3ds max
Keyframe Animator
House of Moves
July 2009 - May 2010
Keyframe character animation for in-game AI and in-game cinematics for God of War III (PS3)
Keyframe animation and motion capture cleanup for cinematics for Halo Reach (XBox360)
Character Animator
CBS Digital
March 2009 - July 2009
Animating characters on Promo spots for the Disney movie GForce
Character Animator
Animation Lab
September 2008 - November 2008
Animating characters for the cg animated feature, "The Wild Bunch" using Maya
Keyframe Animator
House of Moves
June 2008 - August 2008
keyframe animation for in-game AI character cycles
Animator
CafeFX
May 2008 - June 2008
animating skeleton creatures for the movie "Mummy 3" using Maya
Computer Animation Instructor
Laguna College of Art and Design
March 2006 - May 2008
Teaching Students the basic interface of Maya, how to navigate through the software, and how to apply their knowledge of animation principles toward a CG character.
Freelance Character Animator
Motion Theory
March 2008 - April 2008
character animator for a commercial using Maya
Animator
CafeFX
January 2008 - February 2008
animator for the movie "Speed Racer" using Maya
Character Animator
Blur Studio
September 2007 - December 2007
animator for the "Halo Wars" video game cinematic using XSI
Character Animator
Red Eye Filmworks Animation
June 2007 - September 2007
Character animator for the Nickelodeon TV series, "Tak and the Power of Juju." Worked on episode 127 "This Bites"
CG Artist/Animator
Brain Zoo Studios
March 2007 - June 2007
Previz and character animation for a video game cinematic
Character/Creature Animator
CafeFX
November 2006 - December 2006
animating creatures and humans for live action short film
Character Animator
Technicolor Interactive
February 2006 - October 2006
animating characters for "The Legend of Spyro," and "God of War II" video game cinematics
Character Animator
Omation
May 2004 - January 2006
Character animator for the Nickelodeon/Paramount picture "Barnyard"
Character Animator
Threshold
October 2005 - November 2005
Character animator for the Lions Gate picture "Foodfight!"
Character Animator
Stan Winston Studio
July 2005 - October 2005
animating Birds and seals for the live-action Disney feature, "Eight Below."
Multimedia Designer
GES Exposition Services
1998 - 2001
Created 3D Virtual Fly-thrus of convention centers and deigned interactive Marketing and Sales tools
Video Artist
Casino Data Systems
1997 - 1998
Graphics and bonus screen animations for video slot and video poker games