Raphael Lacoste

Raphael Lacoste

Senior Art Director / 23 yrs

Montreal

Hire Me

Assassin's Creed: Valhalla (2020)

Digital Matte Painter

Bolden! (2019)

Assassin's Creed Origins (2017)

Illustrator

Jupiter Ascending (2015)

Assassin's Creed IV: Black Flag (2013)

Visual Effects

Mr. Nobody (2013)

Matte Painter

Amelia (2013)

Assassin's Creed III (2012)

Matte Painter

Immortals (2011)

Art Director on Assassin's Creed IV Blac

Assassin's Creed: Revelations (2011)

Digital Matte Artist

Repo Men (2010)

Terminator Salvation (2009)

Matte Painter

Journey to Mecca (2009)

Matte Painter

It's Not Me, I Swear! (2008)

Digital Matte Artist

Death Race (2008)

Journey to the Center of the Earth (2008)

Art Director / Assassin's Creed

Assassin's Creed (2007)

Matte Painter

The Rip-Off (2006)

Assistant Art Director

King Kong: The Official Game of the Movie (2005)

Cinematic Studio Art Director

Prince of Persia: The Two Thrones (2005)

Prince of Persia: Warrior Within (2004)

Prince of Persia: The Sands of Time (2003)

Work History
  • Franchise Art director - Assassin's creed

    Ubisoft

    January 2012 - Present

    Art director for assassin's creed franchise including videogames and other visual contents.

  • Teacher in Environment design

    NAD Centre

    February 2011 - Present
  • Art Director on Assassin's Creed IV Black Flag

    Ubisoft

    January 2011 - October 2013
  • Art Director on Assassin's Creed Revelations

    Ubisoft

    October 2010 - April 2012

    Create visual direction for all visual content of the game with illustrators and do follow up with the dev team during production of the Project.

  • Senior Art Director

    Electronic Arts

    June 2009 - October 2010

    Working on the creation of a new IP - unfortunately on hold.

  • instructor

    Gnomon Workshop

    2010 - 2010

    https://www.thegnomonworkshop.com/store/product/906/

  • Matte Painter - Senior Concept Artist

    Rodeo FX

    October 2007 - June 2009

    Creation of digital backgrounds for film and advertising. Creation of concept art for film preproduction and advertising.

  • Freelance Artist / Matte Painter

    Ogilvy & Mather

    February 2008 - March 2008

    I have been doing the new "Scrabble Defi" advertising for Print. the Ad consisted in a Full High Rez Matte Painting for double page print magazine. my references are Christian Reuilly (creative Director), Nejma Tazit (Art buyer) and Sandrine Dufresne (Art Director).Mattel was very enthusiastic with the results.

  • Art Director / Assassin's Creed

    Ubisoft

    April 2006 - October 2007

    Assassin's Creed Senior Art Director

  • Concept Artist / Illustrator

    New Line Cinema

    2007 - 2007

    Environment Illustrator for "Journey to the Center of The Earth" project

  • Cinematic Studio Art Director

    Ubisoft

    June 2005 - April 2006

    Art direction, Cinematic Studio,
    Prince of Persia 3, the two thrones, VES Awarded
    Rainbow Six Critical Hour
    Assassin's Creed VES nominated E3 Trailer

  • Associate Art Director

    Ubisoft

    September 2004 - June 2005

    Peter Jackson's King Kong Game, PS2 /Xbox 360.

  • Art Director

    Ubisoft

    December 2003 - September 2004

    Prince of Persia Warrior Within HR Cinematics

  • Senior CG artist

    Super 78 Studios

    2004 - 2004

    Environment Concept Art / Modeling for Darkastle Ride

  • Art Director

    Ubisoft

    April 2002 - November 2003

    Prince of Persia The sands of Time, PS2, Xbox, GC Game.

  • CG background Artist

    Kalisto Entertainment

    November 1999 - April 2002

    Dark earth project

    Siddhe Project

    Highlander online Project

  • Set Designer / Photographer / Composer

    Pygmalion

    September 1993 - December 1999

    "The Little Prince" giant projections (Pani) on 50ft screen, pictures for background.

    "en attendant Godot" music/sound

    "la leçon" photography

    "huis Clos" Sound/music

Education
  • University of Portsmouth

    1998 - 1999
  • FINE ART SCHOOL of bordeaux

    1993 - 1997