Brian Anderson is 3D generalist with 20 years of professional film and broadcast experience, focused on creating believable character performances, by defining the animation style, rigging, modeling, look and feel of digital characters.
Over the length of his career Brian has worked with commercial clients including Kraft, Sunkist, Pepsi and Chrysler. His feature credits span more than 20 titles from 'best effects' Gemini nominated indy films like 'Planet of Junior Brown', to blockbuster hits like 'Dawn Of The Dead' and 'District 9', all the way to 3D animated features like BlueSky's 'Rio', 'IceAge' and 'Peanuts' films.
Work History
Senior Character Technical Director
Blue Sky Studios
April 2009 - Present
Character rigging and complete facial expression sculpting.
Film Projects:
- Nimona (IP)
- Spies in Disguise
- Ferdinand
- Ice Age: Collision Course
- Peanuts
- Rio2
- Epic
- Ice Age:Continental Drift
- Rio
Character Animator
Image Engine
January 2009 - April 2009
Keyframe character animation for aliens.
Film Projects:
District9.
CG Supervisor (Sr Animator and Sr Character TD)
Mr. X
January 2001 - September 2007
Additional Responsibilities:
- Laying out project work flow.
- Interviewing of new 3d Artists.
- Splitting up tasks between animators,
- Giving animation notes on shots.
- Creating original content.
Film Projects:
- Dead Silence.
- Happily N'Ever After.
- Skinwalkers.
- Silent Hill.
- Spymate.
- The Greatest Game Ever Played.
- Four Brothers.
- Ice Princess.
- Assault on Precinct 13.
- Resident Evil: Apocalypse.
- What the Bleep Do We Know!?
- Dawn of the Dead.
- Blizzard.
- Cube2: Hypercube.
Commercial Clients:
- Pepsi.
Animator/3d Artist
Command Post: Toybox
December 1996 - December 2000
Completed projects as part of a team, leading small teams, and alone.
Film Projects:
- Jason X.
- Existenz.
- Bride of Chucky.
- The Planet of Junior Brown.