Parker Sellers

Parker Sellers

Lead Previs Artist / 18 yrs

Los Angeles, CA

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Work History
  • Founder, CEO

    VMAP

    September 2010 - Present

    VMAP is a travel video website startup. It features an interactive map with high quality videos organized as thumbnails on the map.

  • Previs Animator

    The Cavalry FX

    January 2015 - December 2015
  • Hunger Games: Mockingjay

    The Cavalry FX

    October 2013 - December 2013

    Previs Camera, Character, Vehicle and FX animation.

  • Previs Artist

    Uncharted Territory

    June 2012 - June 2013

    Previs and Postvis for White House Down.

  • Previs artist: rigging and animation

    Uncharted Territory

    June 2012 - August 2012

    White House Down: Character rigging and animating for feature film production.

  • Postvis Artist

    Pixel Liberation Front

    April 2012 - May 2012

    Superman: Man of Steel

  • Postvis Lead

    G.I. Joe 2: Retaliation

    July 2011 - March 2012

    Worked with Visual Effects Supervisor and previs/postvis artists to deliver previs and postvis shots and sequences to figure out action sequences and visual effects planning.

  • Previs Animator

    Persistence of Vision

    2011 - 2011
  • Previsualization

    Motion Theory

    July 2009 - December 2010

    Working with directors, 3D artists, illustrators/designers, and motion graphic artists to plan and help design TV commercials.

  • Previs character and camera animation

    Mirada + Motion Theory

    May 2009 - October 2010

    Visual Effects, Digital camera work, pre-visualization and 3D generalist.

  • Previs Artist

    Pixel Liberation Front

    2009 - 2009

    The Green Lantern

  • Previs Designer

    Proof Inc

    2005 - 2009

    Working with a team of previs artists, usually 1-4 people, we develop 3D animatics according to the clients needs. Usually thats a director or visual effects supervisor working out everything in a film's complex sequences from story and locations to cameras and action.

    My contributions cover the whole spectrum of skills needed, including: animating, cameras, modeling, rigging, lighting, textures, editting, effects, compositing and most importantly communicating professionally within the team as well as with the clients and the rest of the film's crew.

  • The Green Lantern

    Proof Inc

    September 2008 - December 2008

    Previs Designer

  • 2012

    Proof Inc

    July 2008 - August 2008

    Previs Designer

  • Bedtime Stories

    Proof Inc

    February 2008 - August 2008

    Previs Designer

  • Bunraku

    Proof Inc

    February 2007 - December 2007

    Previs Designer and Art Dept Modeler

Education
  • University of Southern California (USC)

    2000 - 2004
  • Northfield Mount Hermon School

    1997 - 2000