Nominated for Sci-Tec award for fur simulation system
Achievement award for feather grooming tool
Achievement award for fur simulation system
Achievement award for step animation for simulation system
Work History
CFX Supervisor
DreamWorks Animation
March 2010 - Present
Develop clothing and feather/scale/hair simulations, along with other simulation needs (rope/chain so on..)
Massive artist
Motion Theory
December 2009 - February 2010
Create and setup the massive pipeline along with creating specific ants.
CFX Dev and Charater Work
Rhythm & Hues Studios
June 2006 - December 2009
Hair and Cloth Dev.
Education
Digital Character Animation, Rigging/Digital Character Animation