Jason Theriault

Jason Theriault

Technical Director of Level Design

Senior Tech dir Lvl Design / 22 yrs

Toronto, Canada

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Assistant Technical Director of Level Design

Splinter Cell: Blacklist (2013)

Level Designer

Iron Man (2008)

Level Designer

Happy Feet (2006)

Game Design / Level Design

Chromian Wars

Lead Level Designer

My Sims Sky Heroes

Lead Level Designer

My Sims Racing

Level Designer / Assistant Lead Designer/ co-founder

Resonance

Level design is one of those jobs that requires a special collection of skills that touches all game development fields; art (architecture modelling and artistic sense), design (gameplay concepts, clear documentation), programming (scripting and problem solving).

By nature I am a fixer a person that deals with problems, adapts quickly to change and delivers on time.
Work History
  • Behaviour

    March 2016 - Present
  • Technical Director of Level Design

    Ubisoft Toronto

    February 2012 - Present

    Currently working on Undisclosed Project.

  • Level designer / Lead Level Designer / Lead Designer

    Behaviour Interactive

    February 2006 - February 2011
    Montreal
  • Level Designer / Assistant Lead Designer / Co-Founder

    Neocell Factory

    March 2002 - February 2006
    Montreal
  • Behaviour Interactive

    ? - Present